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We offer you the required messaging rates reliably. Our realtime SaaS is the right choice for you whether with TCP, HTTP, Websockets or RUDP.
You won’t find a backend supporting more platforms. Find the supported SDKs down here .
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Match players randomly or by specific filters into games. Or create a list of open rooms and let players pick one.
It works. Simply and fast.
With their turnkey API our client SDKs to guarantee low latency and shortest round-trip times for your multiplayer games worldwide.
28 December, 2015