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Qubicle is the easy to learn and use voxel editor for Microsoft Windows. It allows you to draw, sculpt and modify 3d models based on voxels (3d pixels) using an approach similiar to 2d image-editors.

Basic Features

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If you have worked with image editors like Photoshop before, but never made the step into the 3D world, because of programs too complex for getting quick results, welcome to Qubicle!

Qubicle was built with easy accessibility in mind, offering familiar tools and a clean user-interface to create 3D models in no time. Create your first model in under an hour, share it online at Sketchfab or 3D-print it with online services like Shapeways.

Want to build landscapes, characters and other objects for your favorite voxel based game? You can do this with Qubicle! The list of supported games is growing with the rising popularity of indie games.

Basic tools
Use 8 basic tools like the pencil to edit voxels in 2D and 3D.

Basic actions
Get everything that is required to create models with voxels.

Captain America in Qubicle© MindDesk, 2015

Voxel import and export
Import/export all supported voxel file formats.

Basic mesh export

TV night© MindDesk, 2015

Export unoptimized meshes as Wavefront OBJ.

Upload To Sketchfab

A family portrait in Qubicle© MindDesk, 2015

Upload your models to Sketchfab directly out of Qubicle.

Save your meshes as STL, supported by common 3D printers.

Premium Features

In addition to the basic features, our premium editions offer a host of advanced tools, modifiers and object types that enable you to edit your models in more sophisticated ways and save even more time. Use functions you expect from a professional 3d editor, like boolean operations, object hierachy or color filter to handle complex models with ease.

Qubicle videogame console© MindDesk, 2015

Our mesh optimizer is the best you can find, reducing the poly count of your exported models by up to 90%. You can choose between manifold and non-manifold mesh optimization, edit pivot points directly in Qubicle and enable texture sharing for multiple separate objects. In addition to Wavefront OBJ the premium mesh exporter also supports Collada and FBX. You can use the exported meshes with all common game engines like Unity3D, Unreal, Goo Create and Leadwerks.

Additional pro-tools

Gain total control with additional tools and modifiers.

Premium mesh export

Qubicle baby© MindDesk, 2015

Export highly optimized meshes that run fast with every game engine


Create random landscapes or import custom heightmaps.

Object Hierachy

Additional object types help you to organize complex scenes.

QubicleRecent articles

Working with Voxels in Gamedev

Working with Voxels in Gamedev

Zachary Soares talks on how he can use voxels in game development and in VR.
Qubicle – Professional Voxel Editor Released on Steam

Qubicle – Professional Voxel Editor Released on Steam

Minddesk Software released its Qubicle tool, great solution for those who dig charming blocky style. It is a professional voxel editor used
3d Creation with Maya, Unity and 3d Coat

3d Creation with Maya, Unity and 3d Coat

3d generalist Thomas Pasieka talked about his approach to environment production, modeling and the creation of materials. He’s got a lot of
Heroic Voxels: New Contest from Sketchfab

Heroic Voxels: New Contest from Sketchfab

Sketchfab is running an awesome contest for artists, working with voxels.
Sir Carma: “Magica Voxel was like having infinite legos in my computer”

Sir Carma: “Magica Voxel was like having infinite legos in my computer”

Artist Sir carma shares his views about the advantages of voxels and talks about the accessible tools that let you work with this technology.

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