bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job
It really is the best game of 2018, Thank you.
"We're saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs…" Or : We're saddened if any former members of our studio are not happy to have been exploited to enrich us. Awesome !!!! Ok, guys… you have lost one customer !
If you have worked with image editors like Photoshop before, but never made the step into the 3D world, because of programs too complex for getting quick results, welcome to Qubicle!
Qubicle was built with easy accessibility in mind, offering familiar tools and a clean user-interface to create 3D models in no time. Create your first model in under an hour, share it online at Sketchfab or 3D-print it with online services like Shapeways.
Want to build landscapes, characters and other objects for your favorite voxel based game? You can do this with Qubicle! The list of supported games is growing with the rising popularity of indie games.
Use 8 basic tools like the pencil to edit voxels in 2D and 3D.
Get everything that is required to create models with voxels.
Voxel import and export
Import/export all supported voxel file formats.
Basic mesh export
Export unoptimized meshes as Wavefront OBJ.
Upload To Sketchfab
Upload your models to Sketchfab directly out of Qubicle.
Save your meshes as STL, supported by common 3D printers.
In addition to the basic features, our premium editions offer a host of advanced tools, modifiers and object types that enable you to edit your models in more sophisticated ways and save even more time. Use functions you expect from a professional 3d editor, like boolean operations, object hierachy or color filter to handle complex models with ease.
Our mesh optimizer is the best you can find, reducing the poly count of your exported models by up to 90%. You can choose between manifold and non-manifold mesh optimization, edit pivot points directly in Qubicle and enable texture sharing for multiple separate objects. In addition to Wavefront OBJ the premium mesh exporter also supports Collada and FBX. You can use the exported meshes with all common game engines like Unity3D, Unreal, Goo Create and Leadwerks.
Gain total control with additional tools and modifiers.
Premium mesh export
Export highly optimized meshes that run fast with every game engine
Create random landscapes or import custom heightmaps.
Additional object types help you to organize complex scenes.
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