Unity Technologies
Events
Subscribe:  iCal  |  Google Calendar
1, Jul — 1, Aug
San Diego US   19, Jul — 23, Jul
Torino IT   25, Jul — 29, Jul
Shanghai CN   3, Aug — 7, Aug
Vancouver CA   12, Aug — 17, Aug
Latest comments
by claire miller
1 hours ago

We take good care of students who are seeking for online accounting assignment help. We are the best in this particular field. Our experts are experienced and done lots of practice sets and get above 95% marks in accounting assignment. They can easily solve any type of problem or any difficulty level problem with premium quality solution. For many years we've been at the forefront of online accounting assignment help.

by lana64kb@mail.ru
2 hours ago

Test

by lana64kb@mail.ru
2 hours ago

тест

Unity Technologies
Marketing
Static
Tools
27 followers
432 posts
0 questions answered
Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

UNITY PRO

Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

pic_50pic_50 (2)

System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
Articles
Videos
Questions
Still have questions?
The goal is to build on the Scriptable Render Pipelines for next-level rendering and add more features for mobile.

11 July, 2018

726 views
The Unity team has shared a new article for their blog series on the production process behind their demo Book of the Dead.

2 July, 2018

877 views
Over a hundred outstanding submissions battled for the grand prizes.

28 June, 2018

1194 views
Modern tech is so advanced that you don't need expensive stuff to set up AAA-looking animation.

28 June, 2018

2064 views
2 comments
Telltale Games has finally decided to move away from its old game engine.

25 June, 2018

873 views
Gregory Silva talked about his experiments with Unity and ShaderForge, which helped him to create amazing visual effects similar to Zelda: The Breath of the Wild.

25 June, 2018

3720 views
2 comments
Unity has finally released its amazing environment from Book of The Dead demo, which features a ton of awesome Megascans assets.

19 June, 2018

1936 views
Grimshade developers from Talerock studio talked with us about their beautiful cel-shaded game, how it was created, its peculiarities and future plans.

15 June, 2018

1153 views
Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

1781 views
The student team behind Minors talked a little about the way they've created a small indie project with UE4.

8 June, 2018

1670 views
2 comments
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

3353 views
3 comments
Levente Gajdos, a Senior Environment Artist at Treehouse Ninja, talked about the studio's work behind some of the memorable environments of Wolfenstein II.

24 May, 2018

1968 views
2 comments
Callum Tweedie-Walker talked about some techniques he used to create his amazing tribute to Simon Stalenhag in Unity.

21 May, 2018

2404 views
1 comments
Have you already checked out the latest version of Gaia?

18 May, 2018

1575 views
We've talked with Gamera Interactive about the tech they are doing prototyping, working with environments and assets for an innovative RPG Alaloth.

17 May, 2018

2271 views
16 comments
The developers from Mapbox showed how you can use geo-data with Unity to create fantastic and accurate virtual spaces, based on real-world locations.

9 May, 2018

1665 views
Nature Manufacture explained how you can create amazing detailed lava materials. You can also purchase this pack here for usage in Unity.

9 May, 2018

2382 views
Maarten Hof talked about the way he produced his amazing environment, inspired by the amazing Uncharted 4.

3 May, 2018

3036 views
The new version is the start of a new cycle, so you can now expect much more from the engine.

2 May, 2018

1749 views
Renderpeople has recently released a new ready-to-use animated 3D People freebie.

30 April, 2018

1423 views
1 comments
The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

3337 views
The talented guys from Gunstar Studio showed how they created explosions, textures fighters and built levels for space action game Phobos Vector Prime.

17 April, 2018

1484 views
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.

16 April, 2018

2798 views
Unity decided to release sample packs of ADAM Episode 2 and 3 characters, scenes, and Timeline assets, as well as an executable version.

12 April, 2018

1474 views
Check out a stylized water shader by Jonathan van Immerzeel inspired by Zelda: The Windwaker.

10 April, 2018

2834 views
Eric Chadwick talked a little about his career and gave some advice on ways you can keep doing art in games for decades.

9 April, 2018

2338 views
Check out the latest version of Complete Terrain Shader (CTS) from Procedural Worlds and NatureManufacture which is now available for download from the Unity Asset Store.

8 April, 2018

1322 views
Are looking for courses on environment creation for VR? Need some tips and tricks on photogrammetry?

2 April, 2018

1008 views
1 comments
Lorenzo Dominguez showed how he builds some interesting environments with Unity.

2 April, 2018

945 views
Blender Actions is a new pack from Unity Asset Store that features a set of commands for Unity Editor.

1 April, 2018

964 views
Unity Technologies has published the Unity engine and editor C# source code on GitHub, under a reference-only license.

27 March, 2018

1128 views
The Unity's opening keynote at GDC 2018 was all about great things for 3D artists.

20 March, 2018

2725 views
Unity users can now get access to materials and sans from Megascans, Substance Source and GameTextures.

20 March, 2018

2446 views
Matt Parkin continues to share awesome tutorials for game developers.

18 March, 2018

1175 views
Google allows using Google Maps API to build your games.

15 March, 2018

2017 views
Durk van der Meer shared some advice on how to build amazing 3d environments with awesome detail.

14 March, 2018

2341 views
A talented team of 5 artists talked about 'The Siege' project they've created for the Unity Neon Challenge.

8 March, 2018

1718 views
Unity and PiXYZ teamed up to bring a solution that makes creating real-time interactive and virtual experiences based on CAD data faster and easier.

6 March, 2018

975 views
1 comments
Jonathan Caro shows how you can use Unity to build some very interesting lighting with cool little details and beautiful materials.

6 March, 2018

6208 views
2 comments
Peder Norrby is doing a very cool project with Unity, using 3d eye tracking on Apple’s latest phone.

2 March, 2018

2736 views
1 comments
A tool which will help users create a range of shaders, like flowing lava, gooey slime mound, beautiful lakes, flashing LEDs, and more.

2 March, 2018

3831 views
1 comments
Take a look at a nice pack of 6 materials for Unity that will help you create wet roads inside the engine. The pack comes with tons of customizable parameters and features a cool road shader.

27 February, 2018

1328 views
1 comments
Tobias Forsling discusses the production of his amazing environment, inspired by the amazing art by Matus Garaj. Everything was assembled and rendered in Unity.

26 February, 2018

2938 views
5 comments
Unity will announce more sessions each Thursday at 10 a.m.PST.

22 February, 2018

1733 views
Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.

21 February, 2018

2063 views
1 comments
Aldana Zanetta shared the way she approached the recent Unity Environment Contest and created her beautiful 'Futuristic Exploration' scene.

21 February, 2018

3619 views
1 comments
IBM and Unity have launched the IBM Watson Unity SDK on the Unity Asset Store.

21 February, 2018

1064 views
Aras Pranckevičius shared some of his thoughts on the upcoming features of Unity.

20 February, 2018

1995 views
1 comments
Igor Vagun talked with the developers behind BATTLE BIT about the development process of Low-Poly Tactical Shooter with Hardcore elements.

19 February, 2018

1744 views
3 comments
Travis Henderson did a nice breakdown of the amazing new VFX, which features an unusual take on the classical League of Legends special effect.

16 February, 2018

1612 views
2 comments
The Unity team has announced a new addition to their creative tools suite.

15 February, 2018

2503 views
Wysilab has released the official version of its innovative terrain creation software, Instant Terra v1.0, available from the Wysilab website.

15 February, 2018

1856 views
4 comments
Paul Turc talked a bit about the way he produces amazing 3d rocks and how you can use them to dress up your environments.

14 February, 2018

4939 views
2 comments
A collection of mechanics, tools, systems and assets to hook up gameplay without writing any code.

14 February, 2018

2217 views
Check out a new timesaver for Unity called Auto Road Creator.

12 February, 2018

1156 views
Jon Brouchoud from Arch Virtual talked about the way they manage to build amazing VR-experiences in a very efficient and quick manner, using some Turbosquid assets.

9 February, 2018

1321 views
1 comments
Toivo Glumov and Natalie Kayurova have recently released their St. Petersburg pack, based on Allegorithmic's Material Layering shader.

7 February, 2018

1349 views
Check out a recording of a Unity live training session by Matthew Schell that shows the process of setting up a custom character controller.

5 February, 2018

2013 views
Check out a quick guide from Octane Universe and Eric Keller on using OctaneRender for Unity projects.

1 February, 2018

1706 views
We were lucky to talk to the amazing team behind a popular online shooter Escape from Tarkov and discussed the amazing technology, which powers this product.

31 January, 2018

7312 views
20 comments
Andrew Indrikson, Toivo Glumov, and N Kayurova talked about their newest project, created for the #NeonChallenge, organized by Unity.

30 January, 2018

7773 views
3 comments
A nice rock pack for Unity that can be used for all kinds of projects.

29 January, 2018

1990 views
3 comments
Rob Nally shared some tips on the production of cel-shaded action games with Unity.

29 January, 2018

3077 views
2 comments
VectorayGen will let you use vector math principles to create any vector field you can think of.

26 January, 2018

2198 views
2 comments
Unity welcomes jammers to their offices in San Francisco, Bellevue, Brighton, Copenhagen, Helsinki and Shanghai to create games in 48 hours.

24 January, 2018

585 views
Check out a MiniMap system for Unity written in C# that can be used for all types of games.

22 January, 2018

1357 views
As you might have noticed, the Unity 2018 release cycle will focus on graphics.

19 January, 2018

2755 views
Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set Unity scenes dedicated to using complex lighting scenarios on Gumroad.

18 January, 2018

2449 views
Stefan Jevremović did an overview of the way you can approach beautiful stylized visual effects. Learn how you can do stuff similar to League of Legends.

17 January, 2018

9940 views
5 comments
A collection of shaders that can improve Unity's Standard Shading by presenting better light interactions.

16 January, 2018

1572 views
Unity Technologies showcased a new video Book of the Dead and shared some new features coming to Unity 2018.

16 January, 2018

2895 views
4 comments
Sergey Tenditniy discussed some of the ways he's building outstanding modular 3d environments within Unity.

16 January, 2018

8139 views
6 comments
We've talked with the wonderful people from Radial Games about the way they approach game production for VR platforms.

15 January, 2018

1162 views
Take a look at a real time node-based shader tool for Unity 5 and 2017 called Shadero Sprite.

15 January, 2018

2175 views
Michał Piątek released the files, which might help you to create amazing transformation real-time visual effects in Unity for commercial projects.

12 January, 2018

2997 views
Unity Technologies has revealed a beta version Unity 2018.1, the first update of this year.

11 January, 2018

2291 views
Anton Shvetsov has shared a new guide for FX artists.

11 January, 2018

1535 views
Have a look at a new modular set of 3D models, textures, materials and shaders for your atmospheric scenes in Unity.

10 January, 2018

1624 views
Tobias Rohrwacher showed how he created an amazing pirate character for the Lost at Sea contest, organized by Turbosquid.

8 January, 2018

1563 views
Take a look at a useful pack that will save you tons of time.

8 January, 2018

1778 views
Enthelity Studios released a new little tool, which can help you quickly convert texture maps.

2 January, 2018

2297 views
Take a look at a highly customizable pack of 21 mesh effects for Unity.

28 December, 2017

1759 views
Check out an interactive water system with tons of parameters called SUIMONO.

27 December, 2017

1612 views
Joyce (MinionsArt) has shared a guide to using the RenderTexture Painting shader the artist shared a while ago.

26 December, 2017

1867 views
2017 is almost over and Unity released 2017.3, introducing several new features and improvements for both artists and developers.

19 December, 2017

2931 views
Do you need some weapon effects? This nice pack might help you.

19 December, 2017

1461 views
Take a look at a pack for Unity that includes 5 kinds of frequently used effects.

19 December, 2017

780 views
Unity Technologies has revealed a version of Otoy’s GPU powered OctanceRender for Unity.

17 December, 2017

1585 views
The new episode shows how realistic skin shaders helped achieve the stunningly lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

14 December, 2017

1033 views
Dekogon Studios decided to release a military style office pack created by Clinton Crumpler, Josh Savage and Jeryce Dianingana.

14 December, 2017

1241 views
A vegetation placement and rendering system from Awesome Technologies.

13 December, 2017

2081 views
1 comments
Kevin Leroy shared a new video guide that explains the creation of an Aurora Borealis effect in Unity.

11 December, 2017

2267 views
The Unity team has shared a behind-the-scenes video on how Oats Studios created the amazing lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

10 December, 2017

980 views
Danny Weinbaum allowed us to repost his article full of tips and tricks on optimizing foliage inside the Unity engine.

7 December, 2017

2441 views
Don Bellenger talked about the production of Black Future ’88, a very interesting project, which combines retro 80s aesthetics and fantastic custom tech.

7 December, 2017

2862 views
A highly integrated physically based animation tool Editor Extension for Unity.

6 December, 2017

1588 views
Lucie Lescuyer has published a post on a tool she made with Houdini to create Montreal type houses used as a digital asset in Unity.

4 December, 2017

2720 views
Use an intuitive graph based theming approach to interactively design the look and feel of your dungeons and control the layout using various editor based tooling

4 December, 2017

1291 views
Build and amazing real-time environment and enter to get a chance to win $30,000 worth of prizes, and a $20K grand prize.

1 December, 2017

3218 views
2 comments
The APOLLO Shaders by Rispat Momit are now available on Unity3D Asset Store!

1 December, 2017

2513 views
Toivo Glumov and Natalie Kayurova showed how they created a super detailed architectural project in Unity.

28 November, 2017

9753 views
4 comments
Check out a node-based procedural and infinite game map generator for Unity called MapMagic by Denis Pahunov.

28 November, 2017

2219 views
Unity is so into Black Friday this year.

24 November, 2017

1237 views
Check out a nice offer from Unity Technologies.

23 November, 2017

855 views
New SDK will allow developers and creatives integrate realistic virtual human 3D avatars into their Unity-based projects.

22 November, 2017

1750 views
Here is another irresistibly attractive offer for Unity users.

22 November, 2017

1783 views
Take a look at a pack for Unity that contains over 200 prefabs to make fantasy gothic style dungeons.

22 November, 2017

1459 views
ProtoShape 2D is a useful Unity extension that adds a simple way to create and edit 2D polygons.

21 November, 2017

1099 views
During the event at Unity Asset Store, you can get packs like CTS (Complete Terrain Shader) and World Streamer up to 50% off!

20 November, 2017

974 views
RAM pack for Unity now features new possibilities.

6 November, 2017

1742 views
Collaboration Provides Game Developers with Access to New Unity Assessment and Learning Path.

2 November, 2017

1357 views
We present to you our interview with Eisko about the techniques behind modern 3D capturing.

2 November, 2017

1930 views
Richard Meredith allowed us to repost his article on basic multithreading in Unity.

31 October, 2017

5688 views
You might have missed this cool tool for Unity called Bolt.

30 October, 2017

5173 views
A pack Black Horizon Studios that presents different climates with vegetation from all over the world.

30 October, 2017

1014 views
Check out a low poly asset pack of characters, props, weapons and environment assets by Synty Studios.

26 October, 2017

2571 views
1 comments
A little talk from Ioan Lazu about his amazing new foliage system for Unity, which was inspired by some of the Unreal's tech.

25 October, 2017

1962 views
2 comments
ALIyerEdon has recently released an update for his real-time saver that can get you AAA-looking lighting in a few seconds.

24 October, 2017

1784 views
Lucie Lescuyer and Alexandre Stroukoff discussed the production of the amazing Industrial Necropolis scene for the Cubebrush art contest.

24 October, 2017

1842 views
2 comments
The newest version provides new visual tools for artists to explore.

12 October, 2017

2402 views
Tobias Forsling talked about the way he created a very interesting submission for the Beyond Human competition. It's a nice study of lighting and prop creation for 3d environments.

11 October, 2017

1628 views
Bartłomiej Galas from NatureManufacture talked about the way he builds amazingly detailed ice shaders.

6 October, 2017

2939 views
Take a look at a pack of high-quality materials for Unity projects.

4 October, 2017

1287 views
Collaboration enables FBX files to work more directly with the world’s most popular creation engine.

4 October, 2017

1803 views
Oats Studios has finally released the next chapter in the Adam story, made in real-time using Unity.

4 October, 2017

1297 views
1 comments
A powerful editor that allows you to populate your scenes in a couple of clicks.

2 October, 2017

1955 views
1 comments
Kevin Leroy talked about the way he creates amazing visual effects in the style of League of Legends in Unity.

27 September, 2017

4766 views
Jonathan Van Immerzeel from Staggart Creations talked about some amazing tech that allows creating incredible scenes in Unity.

26 September, 2017

10050 views
2 comments
Achieve the graphical style of other successful games from the market.

26 September, 2017

3436 views
Furtsentum Liechtenstein was kind enough to explain what makes human skin such a tough thing to render.

22 September, 2017

4307 views
2 comments
Provides Best-in-Class Development Experience to Unity’s Robust Community.

22 September, 2017

1027 views
Dragos Matkovski did a little talk about the way he creates fantastic low poly games with Unity.

21 September, 2017

3162 views
2 comments
New tech turns Unity engine into artificial intelligence powerhouse.

21 September, 2017

1091 views
Get a head-start on your location-based project.

20 September, 2017

1409 views
Extremely lightweight materials with no quality loss.

20 September, 2017

1153 views
The project is now free and those who bought it will be issued a refund.

20 September, 2017

2143 views
Peter Winslow has started a new series of tutorials.

20 September, 2017

1703 views
Benjamin Lucas shows how he worked on intricate low poly stylized environments.

18 September, 2017

3025 views
1 comments
We've sat with Jeff Lydell and discussed some of the production peculiarities of Homeworld's famous spinoff/prequel. It's an incredible use of Unity.

15 September, 2017

1889 views
Pete Mc Nally has published a thorough guide to using the tool for setting up lighting.

12 September, 2017

1651 views
Jeryce Dianingana gave a little talk about his environment and explained how he modeled the place and created the water.

11 September, 2017

3910 views
The founder of Labrodex Studios Jim Ivon talked about the way his company is creating futuristic VR environments for the upcoming UE4 game.

8 September, 2017

4880 views
We've talked with Michał Piątek about the way he created his entry to The Great Transmutator VFX contest.

4 September, 2017

12070 views
6 comments
80.lv talked with Phil Davidson and Richard Turner about their upcoming game Robocraft. It's a very interesting product, which relies heavily on user-generated content.

30 August, 2017

2347 views
2 comments
Lighting artist Maria Yue shared her ideas on lighting and named a couple of great book for lighting enthusiasts.

29 August, 2017

3331 views
Stephen Danton, Sara Danton and Will Manis are working on a new 2D cinematic combat adventure called Unto The End.

29 August, 2017

1409 views
Talented VFX magician Kevin Leroy told a long story of getting a job in Riot Games. 80.lv was lucky to be at the campus, and we must say this is one of the most fun places in "gamedev LA".

25 August, 2017

2196 views
2 comments
Justin from LMHPoly published a nice article on setting up a perfect lighting in Unity.

21 August, 2017

14664 views
3 comments
Next generation lighting solution for one of the most popular game engines.

17 August, 2017

3397 views
1 comments
3d artist Kenneth McMorran showed the workflow, behind the creation of effects-rich environment in Unity.

15 August, 2017

4246 views
Ricardo Teixeira from Amplify Creations discussed the technology behind Amplify Texture and shared some of the ways this new tool can help you build bigger and more realistic spaces with beautiful materials.

9 August, 2017

6192 views
6 comments
Produce high-quality, reusable, game-ready digital assets from photos and video with a comprehensive guide by Unity Technologies.

7 August, 2017

2586 views
A series of tutorials by Gabriel Aguiar.

4 August, 2017

1322 views
Pierre-Henri Paitre gave a detailed talk on a marvelous Unity project called e-Ro.

24 July, 2017

7456 views
6 comments
A drag & drop extension that can change the look of your game in a unique way.

21 July, 2017

2658 views
1 comments
Are you looking for a great source that can help you master different aspects of Unity?

18 July, 2017

1266 views
Effects with sounds that can be used for all kinds of Unity projects. Optimized for mobile and VR projects.

13 July, 2017

2702 views
Unity Technologies has finally released the next step in the evolution of Unity, with better artistic tools.

11 July, 2017

2748 views
A brilliant guide to practical photogrammetry by Jon Baginski.

10 July, 2017

3316 views
We dived into the world of Sword Legacy: Omen and asked Rodrigo Correa from Firecast Studio a couple of questions to find out if this challenging RPG might get you interested.

10 July, 2017

1791 views
Unity’s senior technical artist Cyril Jover shared the video of the new tool, which will prove useful for photogrammetry enthusiasts.

7 July, 2017

5516 views
3 comments
Graham Smith from Inigmas Studios discussed the way he approaches the creation of beautiful stylized environments.

7 July, 2017

6168 views
3 comments
The developers from Improbable talked about SpatialOS and how you can use it in your online games. 

5 July, 2017

4917 views
Gabriel Aguiar showed how to make a fireball with Photoshop and the particle system of Unity.

30 June, 2017

2016 views
Tools for game developers have entered a new era.

28 June, 2017

1683 views
2 comments
The opening keynote of Unite Europe 2017 brought some great news for Unity users.

27 June, 2017

1569 views