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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).

Unity TechnologiesRecent articles

Unity Digest: Ropes and Wires

Check out 4 packs from Unity Asset Store with tools for creating various ropes, chains, and telephone wires. 

Unity Course: Real-Time Animated Storytelling

The Unity team published a new course for aspiring animators.

Unity Learn Premium Is Now Free

Unity Learn Premium will now be available to everyone at no cost.

Prototype: Creating an Ability System in Unity

Learn how to create an ability system for a third-person action shooter game in Unity.

Unity Digest: Packs with Shaders for Games

Check out 5 Unity packs with shaders to add various effects into your game such as holograms, refractive glass, retro looks, and more. Some of the packs are on sale with 50% off, grab them before it ends!

Clayxels for Unity Released

Check out a new Unity toolkit to create clay-like effects.

Diablo's Souls: Lighting, Camera & Post-Process Work in Unity

Rafael Rodriguez Bellot and Marcos Ivan Rebollo from the Nin-Ja Company team talked about their stunning cinematic project Diablo's Souls in which they combined two popular franchises.

Simulating Liquids in Bottles with a Shader

Gil Damoiseaux has recently shared the result of his attempt to recreate the liquid in a bottle effect from Alyx via a surface shader in Unity. In this article, he shared the technical details of his experiments with different kinds of liquids.

Unity Digest: VFX for Sci-Fi Games

Check our 5 Unity packs with various sci-fi effects for games. All packs are on sale with 50% off right now, get them before the sale ends!

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