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Latest comments
by Cgiles
10 hours ago

Alt click on a node connection automatically disconnect it from the other nodes. And there is some nodes which can be easily summoned by pressing a key and clicking at the same time. Like B+click will place a branch, and S+click a sequence.

by manictaylorj@gmail.com
15 hours ago

If you're willing to compile it, Aseprite is a great option as well.

by tharlevfx
1 days ago

check my website for the latest tips - always updating with new content!

Unity Technologies
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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

UNITY PRO

Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

pic_50pic_50 (2)

System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
Articles
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The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

1320 views
The talented guys from Gunstar Studio showed how they created explosions, textures fighters and built levels for space action game Phobos Vector Prime.

17 April, 2018

887 views
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.

16 April, 2018

858 views
Unity decided to release sample packs of ADAM Episode 2 and 3 characters, scenes, and Timeline assets, as well as an executable version.

12 April, 2018

1087 views
Check out a stylized water shader by Jonathan van Immerzeel inspired by Zelda: The Windwaker.

10 April, 2018

1155 views
Eric Chadwick talked a little about his career and gave some advice on ways you can keep doing art in games for decades.

9 April, 2018

1463 views
Check out the latest version of Complete Terrain Shader (CTS) from Procedural Worlds and NatureManufacture which is now available for download from the Unity Asset Store.

8 April, 2018

831 views
Are looking for courses on environment creation for VR? Need some tips and tricks on photogrammetry?

2 April, 2018

740 views
1 comments
Lorenzo Dominguez showed how he builds some interesting environments with Unity.

2 April, 2018

659 views
Blender Actions is a new pack from Unity Asset Store that features a set of commands for Unity Editor.

1 April, 2018

735 views
Unity Technologies has published the Unity engine and editor C# source code on GitHub, under a reference-only license.

27 March, 2018

837 views
The Unity's opening keynote at GDC 2018 was all about great things for 3D artists.

20 March, 2018

1889 views
Unity users can now get access to materials and sans from Megascans, Substance Source and GameTextures.

20 March, 2018

1475 views
Matt Parkin continues to share awesome tutorials for game developers.

18 March, 2018

802 views
Google allows using Google Maps API to build your games.

15 March, 2018

1486 views
Durk van der Meer shared some advice on how to build amazing 3d environments with awesome detail.

14 March, 2018

1742 views
A talented team of 5 artists talked about 'The Siege' project they've created for the Unity Neon Challenge.

8 March, 2018

1295 views
Unity and PiXYZ teamed up to bring a solution that makes creating real-time interactive and virtual experiences based on CAD data faster and easier.

6 March, 2018

714 views
1 comments
Jonathan Caro shows how you can use Unity to build some very interesting lighting with cool little details and beautiful materials.

6 March, 2018

3179 views
2 comments
Peder Norrby is doing a very cool project with Unity, using 3d eye tracking on Apple’s latest phone.

2 March, 2018

2242 views
1 comments
A tool which will help users create a range of shaders, like flowing lava, gooey slime mound, beautiful lakes, flashing LEDs, and more.

2 March, 2018

1805 views
Take a look at a nice pack of 6 materials for Unity that will help you create wet roads inside the engine. The pack comes with tons of customizable parameters and features a cool road shader.

27 February, 2018

853 views
1 comments
Tobias Forsling discusses the production of his amazing environment, inspired by the amazing art by Matus Garaj. Everything was assembled and rendered in Unity.

26 February, 2018

2203 views
4 comments
Unity will announce more sessions each Thursday at 10 a.m.PST.

22 February, 2018

1519 views
Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.

21 February, 2018

1531 views
1 comments
Aldana Zanetta shared the way she approached the recent Unity Environment Contest and created her beautiful 'Futuristic Exploration' scene.

21 February, 2018

2575 views
1 comments
IBM and Unity have launched the IBM Watson Unity SDK on the Unity Asset Store.

21 February, 2018

838 views
Aras Pranckevičius shared some of his thoughts on the upcoming features of Unity.

20 February, 2018

1700 views
1 comments
Igor Vagun talked with the developers behind BATTLE BIT about the development process of Low-Poly Tactical Shooter with Hardcore elements.

19 February, 2018

1397 views
3 comments
Travis Henderson did a nice breakdown of the amazing new VFX, which features an unusual take on the classical League of Legends special effect.

16 February, 2018

1304 views
1 comments
The Unity team has announced a new addition to their creative tools suite.

15 February, 2018

1629 views
Wysilab has released the official version of its innovative terrain creation software, Instant Terra v1.0, available from the Wysilab website.

15 February, 2018

1515 views
4 comments
Paul Turc talked a bit about the way he produces amazing 3d rocks and how you can use them to dress up your environments.

14 February, 2018

3753 views
1 comments
A collection of mechanics, tools, systems and assets to hook up gameplay without writing any code.

14 February, 2018

1333 views
Check out a new timesaver for Unity called Auto Road Creator.

12 February, 2018

901 views
Jon Brouchoud from Arch Virtual talked about the way they manage to build amazing VR-experiences in a very efficient and quick manner, using some Turbosquid assets.

9 February, 2018

1072 views
1 comments
Toivo Glumov and Natalie Kayurova have recently released their St. Petersburg pack, based on Allegorithmic's Material Layering shader.

7 February, 2018

1109 views
Check out a recording of a Unity live training session by Matthew Schell that shows the process of setting up a custom character controller.

5 February, 2018

1026 views
Check out a quick guide from Octane Universe and Eric Keller on using OctaneRender for Unity projects.

1 February, 2018

1395 views
We were lucky to talk to the amazing team behind a popular online shooter Escape from Tarkov and discussed the amazing technology, which powers this product.

31 January, 2018

5711 views
20 comments
Andrew Indrikson, Toivo Glumov, and N Kayurova talked about their newest project, created for the #NeonChallenge, organized by Unity.

30 January, 2018

5476 views
3 comments
A nice rock pack for Unity that can be used for all kinds of projects.

29 January, 2018

1556 views
3 comments
Rob Nally shared some tips on the production of cel-shaded action games with Unity.

29 January, 2018

2474 views
2 comments
VectorayGen will let you use vector math principles to create any vector field you can think of.

26 January, 2018

1825 views
2 comments
Unity welcomes jammers to their offices in San Francisco, Bellevue, Brighton, Copenhagen, Helsinki and Shanghai to create games in 48 hours.

24 January, 2018

448 views
Check out a MiniMap system for Unity written in C# that can be used for all types of games.

22 January, 2018

988 views
As you might have noticed, the Unity 2018 release cycle will focus on graphics.

19 January, 2018

1980 views
Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set Unity scenes dedicated to using complex lighting scenarios on Gumroad.

18 January, 2018

1885 views
Stefan Jevremović did an overview of the way you can approach beautiful stylized visual effects. Learn how you can do stuff similar to League of Legends.

17 January, 2018

7619 views
4 comments
A collection of shaders that can improve Unity's Standard Shading by presenting better light interactions.

16 January, 2018

1277 views
Unity Technologies showcased a new video Book of the Dead and shared some new features coming to Unity 2018.

16 January, 2018

2422 views
4 comments
Sergey Tenditniy discussed some of the ways he's building outstanding modular 3d environments within Unity.

16 January, 2018

6216 views
6 comments
We've talked with the wonderful people from Radial Games about the way they approach game production for VR platforms.

15 January, 2018

971 views
Take a look at a real time node-based shader tool for Unity 5 and 2017 called Shadero Sprite.

15 January, 2018

1602 views
Michał Piątek released the files, which might help you to create amazing transformation real-time visual effects in Unity for commercial projects.

12 January, 2018

2488 views
Unity Technologies has revealed a beta version Unity 2018.1, the first update of this year.

11 January, 2018

1832 views
Anton Shvetsov has shared a new guide for FX artists.

11 January, 2018

1178 views
Have a look at a new modular set of 3D models, textures, materials and shaders for your atmospheric scenes in Unity.

10 January, 2018

1349 views
Tobias Rohrwacher showed how he created an amazing pirate character for the Lost at Sea contest, organized by Turbosquid.

8 January, 2018

1310 views
Take a look at a useful pack that will save you tons of time.

8 January, 2018

1317 views
Enthelity Studios released a new little tool, which can help you quickly convert texture maps.

2 January, 2018

1725 views
Take a look at a highly customizable pack of 21 mesh effects for Unity.

28 December, 2017

1444 views
Check out an interactive water system with tons of parameters called SUIMONO.

27 December, 2017

1250 views
Joyce (MinionsArt) has shared a guide to using the RenderTexture Painting shader the artist shared a while ago.

26 December, 2017

1413 views
2017 is almost over and Unity released 2017.3, introducing several new features and improvements for both artists and developers.

19 December, 2017

2322 views
Do you need some weapon effects? This nice pack might help you.

19 December, 2017

1118 views
Take a look at a pack for Unity that includes 5 kinds of frequently used effects.

19 December, 2017

649 views
Unity Technologies has revealed a version of Otoy’s GPU powered OctanceRender for Unity.

17 December, 2017

1438 views
The new episode shows how realistic skin shaders helped achieve the stunningly lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

14 December, 2017

891 views
Dekogon Studios decided to release a military style office pack created by Clinton Crumpler, Josh Savage and Jeryce Dianingana.

14 December, 2017

1076 views
A vegetation placement and rendering system from Awesome Technologies.

13 December, 2017

1614 views
1 comments
Kevin Leroy shared a new video guide that explains the creation of an Aurora Borealis effect in Unity.

11 December, 2017

1839 views
The Unity team has shared a behind-the-scenes video on how Oats Studios created the amazing lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

10 December, 2017

828 views
Danny Weinbaum allowed us to repost his article full of tips and tricks on optimizing foliage inside the Unity engine.

7 December, 2017

1989 views
Don Bellenger talked about the production of Black Future ’88, a very interesting project, which combines retro 80s aesthetics and fantastic custom tech.

7 December, 2017

2283 views
A highly integrated physically based animation tool Editor Extension for Unity.

6 December, 2017

1396 views
Lucie Lescuyer has published a post on a tool she made with Houdini to create Montreal type houses used as a digital asset in Unity.

4 December, 2017

2196 views
Use an intuitive graph based theming approach to interactively design the look and feel of your dungeons and control the layout using various editor based tooling

4 December, 2017

966 views
Build and amazing real-time environment and enter to get a chance to win $30,000 worth of prizes, and a $20K grand prize.

1 December, 2017

2768 views
2 comments
The APOLLO Shaders by Rispat Momit are now available on Unity3D Asset Store!

1 December, 2017

2066 views
Toivo Glumov and Natalie Kayurova showed how they created a super detailed architectural project in Unity.

28 November, 2017

7953 views
4 comments
Check out a node-based procedural and infinite game map generator for Unity called MapMagic by Denis Pahunov.

28 November, 2017

1783 views
Unity is so into Black Friday this year.

24 November, 2017

1082 views
Check out a nice offer from Unity Technologies.

23 November, 2017

628 views
New SDK will allow developers and creatives integrate realistic virtual human 3D avatars into their Unity-based projects.

22 November, 2017

1238 views
Here is another irresistibly attractive offer for Unity users.

22 November, 2017

1305 views
Take a look at a pack for Unity that contains over 200 prefabs to make fantasy gothic style dungeons.

22 November, 2017

1265 views
ProtoShape 2D is a useful Unity extension that adds a simple way to create and edit 2D polygons.

21 November, 2017

795 views
During the event at Unity Asset Store, you can get packs like CTS (Complete Terrain Shader) and World Streamer up to 50% off!

20 November, 2017

844 views
RAM pack for Unity now features new possibilities.

6 November, 2017

1425 views
Collaboration Provides Game Developers with Access to New Unity Assessment and Learning Path.

2 November, 2017

1186 views
We present to you our interview with Eisko about the techniques behind modern 3D capturing.

2 November, 2017

1582 views
Richard Meredith allowed us to repost his article on basic multithreading in Unity.

31 October, 2017

4216 views
You might have missed this cool tool for Unity called Bolt.

30 October, 2017

3692 views
A pack Black Horizon Studios that presents different climates with vegetation from all over the world.

30 October, 2017

828 views
Check out a low poly asset pack of characters, props, weapons and environment assets by Synty Studios.

26 October, 2017

1915 views
1 comments
A little talk from Ioan Lazu about his amazing new foliage system for Unity, which was inspired by some of the Unreal's tech.

25 October, 2017

1561 views
2 comments
ALIyerEdon has recently released an update for his real-time saver that can get you AAA-looking lighting in a few seconds.

24 October, 2017

1543 views
Lucie Lescuyer and Alexandre Stroukoff discussed the production of the amazing Industrial Necropolis scene for the Cubebrush art contest.

24 October, 2017

1643 views
2 comments
The newest version provides new visual tools for artists to explore.

12 October, 2017

2044 views
Tobias Forsling talked about the way he created a very interesting submission for the Beyond Human competition. It's a nice study of lighting and prop creation for 3d environments.

11 October, 2017

1497 views
Bartłomiej Galas from NatureManufacture talked about the way he builds amazingly detailed ice shaders.

6 October, 2017

2457 views
Take a look at a pack of high-quality materials for Unity projects.

4 October, 2017

1168 views
Collaboration enables FBX files to work more directly with the world’s most popular creation engine.

4 October, 2017

1614 views
Oats Studios has finally released the next chapter in the Adam story, made in real-time using Unity.

4 October, 2017

1148 views
1 comments
A powerful editor that allows you to populate your scenes in a couple of clicks.

2 October, 2017

1596 views
1 comments
Kevin Leroy talked about the way he creates amazing visual effects in the style of League of Legends in Unity.

27 September, 2017

4102 views
Jonathan Van Immerzeel from Staggart Creations talked about some amazing tech that allows creating incredible scenes in Unity.

26 September, 2017

7851 views
2 comments
Achieve the graphical style of other successful games from the market.

26 September, 2017

2750 views
Furtsentum Liechtenstein was kind enough to explain what makes human skin such a tough thing to render.

22 September, 2017

3268 views
2 comments
Provides Best-in-Class Development Experience to Unity’s Robust Community.

22 September, 2017

893 views
Dragos Matkovski did a little talk about the way he creates fantastic low poly games with Unity.

21 September, 2017

2561 views
2 comments
New tech turns Unity engine into artificial intelligence powerhouse.

21 September, 2017

952 views
Get a head-start on your location-based project.

20 September, 2017

1167 views
Extremely lightweight materials with no quality loss.

20 September, 2017

971 views
The project is now free and those who bought it will be issued a refund.

20 September, 2017

1811 views
Peter Winslow has started a new series of tutorials.

20 September, 2017

1407 views
Benjamin Lucas shows how he worked on intricate low poly stylized environments.

18 September, 2017

2647 views
1 comments
We've sat with Jeff Lydell and discussed some of the production peculiarities of Homeworld's famous spinoff/prequel. It's an incredible use of Unity.

15 September, 2017

1693 views
Pete Mc Nally has published a thorough guide to using the tool for setting up lighting.

12 September, 2017

1457 views
Jeryce Dianingana gave a little talk about his environment and explained how he modeled the place and created the water.

11 September, 2017

3535 views
The founder of Labrodex Studios Jim Ivon talked about the way his company is creating futuristic VR environments for the upcoming UE4 game.

8 September, 2017

4583 views
We've talked with Michał Piątek about the way he created his entry to The Great Transmutator VFX contest.

4 September, 2017

9860 views
5 comments
80.lv talked with Phil Davidson and Richard Turner about their upcoming game Robocraft. It's a very interesting product, which relies heavily on user-generated content.

30 August, 2017

1866 views
2 comments
Lighting artist Maria Yue shared her ideas on lighting and named a couple of great book for lighting enthusiasts.

29 August, 2017

2983 views
Stephen Danton, Sara Danton and Will Manis are working on a new 2D cinematic combat adventure called Unto The End.

29 August, 2017

1174 views
Talented VFX magician Kevin Leroy told a long story of getting a job in Riot Games. 80.lv was lucky to be at the campus, and we must say this is one of the most fun places in "gamedev LA".

25 August, 2017

1928 views
2 comments
Justin from LMHPoly published a nice article on setting up a perfect lighting in Unity.

21 August, 2017

9907 views
3 comments
Next generation lighting solution for one of the most popular game engines.

17 August, 2017

2956 views
1 comments
3d artist Kenneth McMorran showed the workflow, behind the creation of effects-rich environment in Unity.

15 August, 2017

3877 views
Ricardo Teixeira from Amplify Creations discussed the technology behind Amplify Texture and shared some of the ways this new tool can help you build bigger and more realistic spaces with beautiful materials.

9 August, 2017

2445 views
6 comments
Produce high-quality, reusable, game-ready digital assets from photos and video with a comprehensive guide by Unity Technologies.

7 August, 2017

2165 views
A series of tutorials by Gabriel Aguiar.

4 August, 2017

1183 views
Pierre-Henri Paitre gave a detailed talk on a marvelous Unity project called e-Ro.

24 July, 2017

6768 views
6 comments
A drag & drop extension that can change the look of your game in a unique way.

21 July, 2017

2340 views
1 comments
Are you looking for a great source that can help you master different aspects of Unity?

18 July, 2017

1139 views
Effects with sounds that can be used for all kinds of Unity projects. Optimized for mobile and VR projects.

13 July, 2017

2290 views
Unity Technologies has finally released the next step in the evolution of Unity, with better artistic tools.

11 July, 2017

2376 views
A brilliant guide to practical photogrammetry by Jon Baginski.

10 July, 2017

2902 views
We dived into the world of Sword Legacy: Omen and asked Rodrigo Correa from Firecast Studio a couple of questions to find out if this challenging RPG might get you interested.

10 July, 2017

1494 views
Unity’s senior technical artist Cyril Jover shared the video of the new tool, which will prove useful for photogrammetry enthusiasts.

7 July, 2017

4955 views
3 comments
Graham Smith from Inigmas Studios discussed the way he approaches the creation of beautiful stylized environments.

7 July, 2017

5410 views
3 comments
The developers from Improbable talked about SpatialOS and how you can use it in your online games. 

5 July, 2017

4688 views
Gabriel Aguiar showed how to make a fireball with Photoshop and the particle system of Unity.

30 June, 2017

1627 views
Tools for game developers have entered a new era.

28 June, 2017

1549 views
2 comments
The opening keynote of Unite Europe 2017 brought some great news for Unity users.

27 June, 2017

1375 views
Andrew Averkin is publishing a set of videos, talking about the tools and workflows used during the production of his adventure game.

27 June, 2017

2514 views
Anthea van Leeuwen gave a detailed look into the production of the complex 3d environment assembled in Unity.

27 June, 2017

3960 views
3 comments
Abhishek Singh mixed Super Mario Bros with AR in a crazy life-size first person experience.

27 June, 2017

705 views
The artist created a very simple project for both engines and pointed out the differences for programming by using this example.

26 June, 2017

5188 views
Thibault Simar shared some techniques he uses to build exciting voxel-based dioramas. He shows some fantastic level of details in his projects.

22 June, 2017

3499 views
Emiel Boven talked about the way he experiments with the sky and ice shaders in Unity.

19 June, 2017

5747 views
1 comments
A comparison of post-processing effects in Unity 5 and Unreal Engine 4. Jayanam shows how to set up the post-processing stack in Unity 5.6. and explains how to set the post-processing profile to a camera.

12 June, 2017

2939 views
Jayanam compares two engines to help you choose the most suitable one.

7 June, 2017

4387 views
Jayanam shows some ways to work with the Unity Game Engine, especially with the Editor.

5 June, 2017

1475 views
A powerful node-based parametric modeling extension for Unity that is capable of creating props and rich, coherent and variable environments really quickly.

2 June, 2017

4325 views
3 comments
The new episode of gamedev podcast is all about Unity.

2 June, 2017

1043 views
Render your Unity scenes and take them into a normal post-production pipeline using your favorite compositing software.

1 June, 2017

1969 views
4 comments
Tons of free-to-use textures map sets with no cost involved.

31 May, 2017

6523 views
2 comments
The brand celebrates its third "birthday" by sharing some products through the competition.

30 May, 2017

846 views
Two fully retopologized, rigged and skinned characters and two posed models for your scenes.

25 May, 2017

2780 views
San Francisco-based Unity, valued at $2.6 billion, will use the money to reward longtime employees and continue its democracy path.

24 May, 2017

682 views
Vitaly Okulov shows a way to assemble scenes in Unity and demonstrates the advantages of his package full of fairy assets.

19 May, 2017

3121 views
A custom texture by Keijiro Takahashi that generates organic animation with a reaction-diffusion system.

18 May, 2017

1952 views
The built-in particle system of Unity is unable to control massive count of particles, so Ke Jyun Wu had to create his own one.

16 May, 2017

2389 views
3d artist Renato Aruffo de Oliveira showed how to achieve photo-realistic results in environment design with Unity.

15 May, 2017

4162 views
1 comments