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by brtt
5 hours ago

This is a good blog,it teach me manu things.Thank for your share! visit us http://al3ab-banat01.blogspot.com

by Jamie Gibson
19 hours ago

Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!

Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!

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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

UNITY PRO

Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

pic_50pic_50 (2)

System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
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Pawel Margacz did a breakdown of his recent VFX made in Unity and talked about his path from a 3D generalist to a VFX artist.

19 November, 2018

104 views
Javier Giménez from 11 bit studios was kind enough to talk about Moonlighter - the team's game with pixel art in Unity which has been recently released for Switch. 

14 November, 2018

822 views
Vladislav Horobets shared how he created his beautiful stylized projectiles, talked about VFX production in Unity, and gave general advice for learners.

13 November, 2018

1616 views
Cyprien Douterlungne prepared a breakdown of his cool CrocoWarrior VFX inspired by League of Legends. Software used: Unity, Maya, and Substance Designer.

9 November, 2018

1314 views
If you are looking for ready solutions to ease and accelerate the environment production, check these terrain, foliage, sky and texture tools for Unity!

9 November, 2018

1978 views
The final part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall color, opacity and vertex displacement. 

31 October, 2018

1066 views
The third part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall basics.

30 October, 2018

1113 views
Let's learn about water wrinkle effect opacity.

29 October, 2018

1371 views
Math Roodhuizen allowed us to repost his guide to creating a RiME-style waterfall in Unity, Amplify Shader Editor, and Maya.

28 October, 2018

1721 views
A new Friday list of Unity Store assets for your 3D scenes and games: double-sided shaders, post-processing effects, and systems for water and fur.

26 October, 2018

1930 views
1 comments
Here are the highlights from the Keynote event, including info about CineCast, FPS sample, the Visual Effect Graph, and more.

24 October, 2018

1847 views
You've probably seen or heard about the interior effects from the latest Spider-Man.

22 October, 2018

2381 views
2 comments
Check out our new list of cool new VFX for Unity: some great fire, stylized slashing, beautiful dissolve, and realistic water.

19 October, 2018

2627 views
Mirko Vescio from Oneiros was kind enough to talk about the way his studio sets up VR experiences with mind-blowing visuals in Unity. 

18 October, 2018

1774 views
1 comments
Unity Technologies has recently shared a new post that shows recent improvements to the game engine’s landscaping tools brought by a new terrain team.

16 October, 2018

1439 views
Dávid Kerekes talked about some of the technical advantages Houdini gave to him while working on the virtual tracks for the mobile game Offroad Heat.

16 October, 2018

1807 views
1 comments
The Unity team has published a Film Sample Project on the Asset Store that can help you get started with linear content such as cut-scenes for games, short films, and more.

16 October, 2018

967 views
Allegorithmic has recently announced that Substance in Unity now allows users to work with Substance materials on projects for iOS and Android.

9 October, 2018

1023 views
The team of Eisko discussed Polywink - a new online platform t for accessible 3D facial animation in Maya, Unity, Unreal. 

8 October, 2018

1769 views
5 comments
Check out some cool explosions, stylized projectiles, mesh effects, explosions and cool particles for Unity games.

5 October, 2018

1908 views
The two companies will be collaborating on creating simulated environments for AI training.

27 September, 2018

986 views
Marina Alexandra Bade gave a talk on Shanty Town, her procedural environment tool for Unity with Houdini Engine. 

27 September, 2018

3431 views
1 comments
The Unity team has shared a new post that discusses authoring a scene to be rendered using Unity’s High Definition Render Pipeline or HDRP.

24 September, 2018

1384 views
Jona Marklund did a breakdown of the indie shooter/platformer made with his friends in Unity: level design, shaders, gun effects and more. The game is free!

18 September, 2018

1261 views
It's a rather common idea that Unity is not that great when it comes to building photorealistic experiences.

18 September, 2018

1667 views
6 comments
Maxime Catel talked about the structure of his exciting Tornado project created for VFX Sketch challenge.

17 September, 2018

3033 views
Maciej Szymaś shared an incredible in-depth breakdown of his huge project made with Unity, Substance, and Blender which is an attempt to unfold a vision in Burton’s style.

13 September, 2018

2020 views
2 comments
A couple of days ago, Unity and Google Cloud have presented the result of their teamwork called Open Match which is an accessible matchmaking technology for developers.

10 September, 2018

1071 views
VEA Games has released a new product for Unreal Marketplace. This time around the product is aimed at character production.

7 September, 2018

1620 views
Flávio Villalva did a breakdown of the amazing stylized VFX made in Unity for the character Diva from Dungeon Hunter Champions.

31 August, 2018

2485 views
This time, we've prepared a list of some of the environment packs available on the Unity Asset Store.

17 August, 2018

2660 views
Today we present to you our talk with Makan Gilani about the way you can make your 3D beasts break the Internet.

15 August, 2018

4949 views
5 comments
The Unity team has shared a recording of a talk by Julien Heijmans from this year's Unite Berlin on the production process behind the forest setting of Book of the Dead.

15 August, 2018

1341 views
Maarten Hof who previously broke down his incredible project Grandpa's Attic, this time talked about the stunning scene for Wild West Challenge made with Unity.

13 August, 2018

1791 views
1 comments
This time instead of books we've gathered for you some top-notch VFX that can be purchased at the Unity store. Lots of awesome realistic and stylized effects!

10 August, 2018

3396 views
The team behind the tool has just shared a two-part tutorial on using Amplify Impostors.

6 August, 2018

1626 views
Jon Hickenbottom shared his experience of studying CGMA course Level Design for Games led by Emilia Schatz and the best level design lessons he's learned.

3 August, 2018

5448 views
3 comments
Fürstentum Liechtenstein announced that his amazing shaders are finally available for purchase over at Unity Asset Store.

2 August, 2018

1289 views
SideFX uploaded a new video showing how you can use the Houdini engine to build assets for Unity.

29 July, 2018

1609 views
Ricardo Teixeira from Amplify Creations presented their smart optimization solution that uses next-generation Billboard Impostors. Amplify Impostors will allow you to optimize your assets of any size in no time.

24 July, 2018

4286 views
12 comments
Jonathan Van Immerzeel's Stylized Water Shader is updated! New great features are included, and the customizable pack is now supported in Unity 2018.1 and newer.

20 July, 2018

2643 views
2 comments
The goal is to build on the Scriptable Render Pipelines for next-level rendering and add more features for mobile.

11 July, 2018

1693 views
The Unity team has shared a new article for their blog series on the production process behind their demo Book of the Dead.

2 July, 2018

1399 views
Over a hundred outstanding submissions battled for the grand prizes.

28 June, 2018

1670 views
Modern tech is so advanced that you don't need expensive stuff to set up AAA-looking animation.

28 June, 2018

3424 views
2 comments
Telltale Games has finally decided to move away from its old game engine.

25 June, 2018

1315 views
Gregory Silva talked about his experiments with Unity and ShaderForge, which helped him to create amazing visual effects similar to Zelda: The Breath of the Wild.

25 June, 2018

9759 views
6 comments
Unity has finally released its amazing environment from Book of The Dead demo, which features a ton of awesome Megascans assets.

19 June, 2018

3050 views
Grimshade developers from Talerock studio talked with us about their beautiful cel-shaded game, how it was created, its peculiarities and future plans.

15 June, 2018

1484 views
Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

2589 views
The student team behind Minors talked a little about the way they've created a small indie project with UE4.

8 June, 2018

2281 views
2 comments
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

7130 views
3 comments
Levente Gajdos, a Senior Environment Artist at Treehouse Ninja, talked about the studio's work behind some of the memorable environments of Wolfenstein II.

24 May, 2018

2740 views
2 comments
Callum Tweedie-Walker talked about some techniques he used to create his amazing tribute to Simon Stalenhag in Unity.

21 May, 2018

3362 views
1 comments
Have you already checked out the latest version of Gaia?

18 May, 2018

2466 views
We've talked with Gamera Interactive about the tech they are doing prototyping, working with environments and assets for an innovative RPG Alaloth.

17 May, 2018

3230 views
17 comments
The developers from Mapbox showed how you can use geo-data with Unity to create fantastic and accurate virtual spaces, based on real-world locations.

9 May, 2018

2492 views
Nature Manufacture explained how you can create amazing detailed lava materials. You can also purchase this pack here for usage in Unity.

9 May, 2018

3111 views
Maarten Hof talked about the way he produced his amazing environment, inspired by the amazing Uncharted 4.

3 May, 2018

4615 views
The new version is the start of a new cycle, so you can now expect much more from the engine.

2 May, 2018

2339 views
Renderpeople has recently released a new ready-to-use animated 3D People freebie.

30 April, 2018

2144 views
1 comments
The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

4517 views
The talented guys from Gunstar Studio showed how they created explosions, textures fighters and built levels for space action game Phobos Vector Prime.

17 April, 2018

2052 views
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.

16 April, 2018

5763 views
Unity decided to release sample packs of ADAM Episode 2 and 3 characters, scenes, and Timeline assets, as well as an executable version.

12 April, 2018

1856 views
Check out a stylized water shader by Jonathan van Immerzeel inspired by Zelda: The Windwaker.

10 April, 2018

4481 views
Eric Chadwick talked a little about his career and gave some advice on ways you can keep doing art in games for decades.

9 April, 2018

2781 views
Check out the latest version of Complete Terrain Shader (CTS) from Procedural Worlds and NatureManufacture which is now available for download from the Unity Asset Store.

8 April, 2018

2036 views
Are looking for courses on environment creation for VR? Need some tips and tricks on photogrammetry?

2 April, 2018

1388 views
1 comments
Lorenzo Dominguez showed how he builds some interesting environments with Unity.

2 April, 2018

1265 views
Blender Actions is a new pack from Unity Asset Store that features a set of commands for Unity Editor.

1 April, 2018

1326 views
Unity Technologies has published the Unity engine and editor C# source code on GitHub, under a reference-only license.

27 March, 2018

1443 views
The Unity's opening keynote at GDC 2018 was all about great things for 3D artists.

20 March, 2018

2983 views
Unity users can now get access to materials and sans from Megascans, Substance Source and GameTextures.

20 March, 2018

3556 views
Matt Parkin continues to share awesome tutorials for game developers.

18 March, 2018

1643 views
Google allows using Google Maps API to build your games.

15 March, 2018

2784 views
Durk van der Meer shared some advice on how to build amazing 3d environments with awesome detail.

14 March, 2018

2944 views
A talented team of 5 artists talked about 'The Siege' project they've created for the Unity Neon Challenge.

8 March, 2018

2198 views
Unity and PiXYZ teamed up to bring a solution that makes creating real-time interactive and virtual experiences based on CAD data faster and easier.

6 March, 2018

1464 views
1 comments
Jonathan Caro shows how you can use Unity to build some very interesting lighting with cool little details and beautiful materials.

6 March, 2018

11050 views
2 comments
Peder Norrby is doing a very cool project with Unity, using 3d eye tracking on Apple’s latest phone.

2 March, 2018

3351 views
1 comments
A tool which will help users create a range of shaders, like flowing lava, gooey slime mound, beautiful lakes, flashing LEDs, and more.

2 March, 2018

5235 views
1 comments
Take a look at a nice pack of 6 materials for Unity that will help you create wet roads inside the engine. The pack comes with tons of customizable parameters and features a cool road shader.

27 February, 2018

1863 views
1 comments
Tobias Forsling discusses the production of his amazing environment, inspired by the amazing art by Matus Garaj. Everything was assembled and rendered in Unity.

26 February, 2018

3987 views
6 comments
Unity will announce more sessions each Thursday at 10 a.m.PST.

22 February, 2018

2008 views
Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.

21 February, 2018

2643 views
1 comments
Aldana Zanetta shared the way she approached the recent Unity Environment Contest and created her beautiful 'Futuristic Exploration' scene.

21 February, 2018

5380 views
1 comments
IBM and Unity have launched the IBM Watson Unity SDK on the Unity Asset Store.

21 February, 2018

1333 views
Aras Pranckevičius shared some of his thoughts on the upcoming features of Unity.

20 February, 2018

2320 views
1 comments
Igor Vagun talked with the developers behind BATTLE BIT about the development process of Low-Poly Tactical Shooter with Hardcore elements.

19 February, 2018

2313 views
3 comments
Travis Henderson did a nice breakdown of the amazing new VFX, which features an unusual take on the classical League of Legends special effect.

16 February, 2018

2069 views
2 comments
The Unity team has announced a new addition to their creative tools suite.

15 February, 2018

3895 views
Wysilab has released the official version of its innovative terrain creation software, Instant Terra v1.0, available from the Wysilab website.

15 February, 2018

2277 views
4 comments
Paul Turc talked a bit about the way he produces amazing 3d rocks and how you can use them to dress up your environments.

14 February, 2018

6089 views
2 comments
A collection of mechanics, tools, systems and assets to hook up gameplay without writing any code.

14 February, 2018

3359 views
Check out a new timesaver for Unity called Auto Road Creator.

12 February, 2018

1661 views
Jon Brouchoud from Arch Virtual talked about the way they manage to build amazing VR-experiences in a very efficient and quick manner, using some Turbosquid assets.

9 February, 2018

1701 views
1 comments
Toivo Glumov and Natalie Kayurova have recently released their St. Petersburg pack, based on Allegorithmic's Material Layering shader.

7 February, 2018

1683 views
Check out a recording of a Unity live training session by Matthew Schell that shows the process of setting up a custom character controller.

5 February, 2018

3231 views
Check out a quick guide from Octane Universe and Eric Keller on using OctaneRender for Unity projects.

1 February, 2018

2180 views
We were lucky to talk to the amazing team behind a popular online shooter Escape from Tarkov and discussed the amazing technology, which powers this product.

31 January, 2018

10985 views
26 comments
Andrew Indrikson, Toivo Glumov, and N Kayurova talked about their newest project, created for the #NeonChallenge, organized by Unity.

30 January, 2018

9992 views
3 comments
A nice rock pack for Unity that can be used for all kinds of projects.

29 January, 2018

2613 views
3 comments
Rob Nally shared some tips on the production of cel-shaded action games with Unity.

29 January, 2018

3806 views
2 comments
VectorayGen will let you use vector math principles to create any vector field you can think of.

26 January, 2018

2765 views
2 comments
Unity welcomes jammers to their offices in San Francisco, Bellevue, Brighton, Copenhagen, Helsinki and Shanghai to create games in 48 hours.

24 January, 2018

809 views
Check out a MiniMap system for Unity written in C# that can be used for all types of games.

22 January, 2018

1982 views
As you might have noticed, the Unity 2018 release cycle will focus on graphics.

19 January, 2018

3399 views
Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set Unity scenes dedicated to using complex lighting scenarios on Gumroad.

18 January, 2018

3194 views
Stefan Jevremović did an overview of the way you can approach beautiful stylized visual effects. Learn how you can do stuff similar to League of Legends.

17 January, 2018

12209 views
5 comments
A collection of shaders that can improve Unity's Standard Shading by presenting better light interactions.

16 January, 2018

2008 views
Unity Technologies showcased a new video Book of the Dead and shared some new features coming to Unity 2018.

16 January, 2018

3580 views
4 comments
Sergey Tenditniy discussed some of the ways he's building outstanding modular 3d environments within Unity.

16 January, 2018

10020 views
6 comments
We've talked with the wonderful people from Radial Games about the way they approach game production for VR platforms.

15 January, 2018

1431 views
Take a look at a real time node-based shader tool for Unity 5 and 2017 called Shadero Sprite.

15 January, 2018

2910 views
Michał Piątek released the files, which might help you to create amazing transformation real-time visual effects in Unity for commercial projects.

12 January, 2018

3554 views
Unity Technologies has revealed a beta version Unity 2018.1, the first update of this year.

11 January, 2018

2823 views
Anton Shvetsov has shared a new guide for FX artists.

11 January, 2018

2246 views
Have a look at a new modular set of 3D models, textures, materials and shaders for your atmospheric scenes in Unity.

10 January, 2018

2083 views
Tobias Rohrwacher showed how he created an amazing pirate character for the Lost at Sea contest, organized by Turbosquid.

8 January, 2018

1949 views
Take a look at a useful pack that will save you tons of time.

8 January, 2018

2353 views
Enthelity Studios released a new little tool, which can help you quickly convert texture maps.

2 January, 2018

2956 views
Take a look at a highly customizable pack of 21 mesh effects for Unity.

28 December, 2017

2249 views
Check out an interactive water system with tons of parameters called SUIMONO.

27 December, 2017

2085 views
Joyce (MinionsArt) has shared a guide to using the RenderTexture Painting shader the artist shared a while ago.

26 December, 2017

2512 views
2017 is almost over and Unity released 2017.3, introducing several new features and improvements for both artists and developers.

19 December, 2017

3677 views
Do you need some weapon effects? This nice pack might help you.

19 December, 2017

1937 views
Take a look at a pack for Unity that includes 5 kinds of frequently used effects.

19 December, 2017

1015 views
Unity Technologies has revealed a version of Otoy’s GPU powered OctanceRender for Unity.

17 December, 2017

1850 views
The new episode shows how realistic skin shaders helped achieve the stunningly lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

14 December, 2017

1304 views
Dekogon Studios decided to release a military style office pack created by Clinton Crumpler, Josh Savage and Jeryce Dianingana.

14 December, 2017

1485 views
A vegetation placement and rendering system from Awesome Technologies.

13 December, 2017

2756 views
1 comments
Kevin Leroy shared a new video guide that explains the creation of an Aurora Borealis effect in Unity.

11 December, 2017

2805 views
The Unity team has shared a behind-the-scenes video on how Oats Studios created the amazing lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

10 December, 2017

1197 views
Danny Weinbaum allowed us to repost his article full of tips and tricks on optimizing foliage inside the Unity engine.

7 December, 2017

3158 views
Don Bellenger talked about the production of Black Future ’88, a very interesting project, which combines retro 80s aesthetics and fantastic custom tech.

7 December, 2017

3716 views
A highly integrated physically based animation tool Editor Extension for Unity.

6 December, 2017

1876 views
Lucie Lescuyer has published a post on a tool she made with Houdini to create Montreal type houses used as a digital asset in Unity.

4 December, 2017

3564 views
Use an intuitive graph based theming approach to interactively design the look and feel of your dungeons and control the layout using various editor based tooling

4 December, 2017

1620 views
Build and amazing real-time environment and enter to get a chance to win $30,000 worth of prizes, and a $20K grand prize.

1 December, 2017

3740 views
2 comments
The APOLLO Shaders by Rispat Momit are now available on Unity3D Asset Store!

1 December, 2017

3037 views
Toivo Glumov and Natalie Kayurova showed how they created a super detailed architectural project in Unity.

28 November, 2017

11712 views
5 comments
Check out a node-based procedural and infinite game map generator for Unity called MapMagic by Denis Pahunov.

28 November, 2017

2866 views
Unity is so into Black Friday this year.

24 November, 2017

1499 views
Check out a nice offer from Unity Technologies.

23 November, 2017

1166 views
New SDK will allow developers and creatives integrate realistic virtual human 3D avatars into their Unity-based projects.

22 November, 2017

2406 views
Here is another irresistibly attractive offer for Unity users.

22 November, 2017

2418 views
Take a look at a pack for Unity that contains over 200 prefabs to make fantasy gothic style dungeons.

22 November, 2017

1843 views
ProtoShape 2D is a useful Unity extension that adds a simple way to create and edit 2D polygons.

21 November, 2017

1480 views
During the event at Unity Asset Store, you can get packs like CTS (Complete Terrain Shader) and World Streamer up to 50% off!

20 November, 2017

1179 views
RAM pack for Unity now features new possibilities.

6 November, 2017

2277 views
Collaboration Provides Game Developers with Access to New Unity Assessment and Learning Path.

2 November, 2017

1629 views
We present to you our interview with Eisko about the techniques behind modern 3D capturing.

2 November, 2017

2532 views
Richard Meredith allowed us to repost his article on basic multithreading in Unity.

31 October, 2017

7745 views
You might have missed this cool tool for Unity called Bolt.

30 October, 2017

6800 views
A pack Black Horizon Studios that presents different climates with vegetation from all over the world.

30 October, 2017

1335 views
Check out a low poly asset pack of characters, props, weapons and environment assets by Synty Studios.

26 October, 2017

3309 views
1 comments
A little talk from Ioan Lazu about his amazing new foliage system for Unity, which was inspired by some of the Unreal's tech.

25 October, 2017

2437 views
2 comments
ALIyerEdon has recently released an update for his real-time saver that can get you AAA-looking lighting in a few seconds.

24 October, 2017

2168 views