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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

UNITY PRO

Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

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System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
Articles
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Here are some great Unity packs to help you kick off 2019 with amazing new projects: assets, tools, and more. 

11 January, 2019

1384 views
It appears that a change in Unity Technologies' terms of service has left Unity games created with Improbable's SpatialOS under threat.

10 January, 2019

906 views
5 comments
The Hunt is a next-gen Unity3D asset pack with more than 300 models. that can help you create amazing scenes of AAA quality.

3 January, 2019

1724 views
Olivers Pavicevics was kind enough to talk about dealing with different liquid challenges inside Unity.

27 December, 2018

2401 views
3 comments
Doug Holder gave a talk on his career path and the development of the Unity-based game EXE: Mainframe: art style, level design, VFX, controls and more.

21 December, 2018

1388 views
The Unity Asset Store is kicking things into high gear with the launch of the Unity Icon Collective.

20 December, 2018

1144 views
1 comments
The team of Incineration Productions was kind enough to talk about the production of their game Third Omen in Unity.

17 December, 2018

1607 views
1 comments
Jeryce Dianingana did a breakdown of his stunning Oni Shrine environment made in Unity which won him the 3rd place in ArtStation's Feudal Japan Challenge.

14 December, 2018

2495 views
3 comments
Unity 2018.3 is now available for all creators.

13 December, 2018

1799 views
Unity arms future creators with more education resources than any other real-time development platform on the market

10 December, 2018

1027 views
In today's list, we've suggested great assets that might bring joy to your mates enthusiastic about art and game dev.

7 December, 2018

1329 views
Farrukh Rahman discussed the way he created a high-quality environment with Unity and Megascans and mentioned some useful Unity features and free assets.

6 December, 2018

1874 views
2 comments
Gabriel Aguiar has recently updated his pack of 26 Stylized Projectiles that features spells, bullets, fireballs, dark magic, arrows and much more.

6 December, 2018

1249 views
1 comments
Ricardo Teixeira with the rest of the Amplify Creations team discussed their new title in progress Decay of Logos set in a fantasy world and based on Unity.

5 December, 2018

2057 views
Chris Bolton, Creative Director at Astrofish Games, talked with us about their new VR title Ground Runner: Trials, its development, testing stage and more.

29 November, 2018

1170 views
Joe Patrick has recently added a real-time mode to his automated terrain texturing tool, TerraTex.

26 November, 2018

1442 views
Tons of knockout assets at half price and two huge lists of the best deals on online markets for digital content. Enjoy the bargain hunting and have fun!

23 November, 2018

1523 views
Pawel Margacz did a breakdown of his recent VFX made in Unity and talked about his path from a 3D generalist to a VFX artist.

19 November, 2018

3220 views
Nathaniel Berens shared the details behind the development of his newly-released game Sagebrush with lo-fi aesthetics, a one-man project made in Unity 2017.

16 November, 2018

1423 views
Javier Giménez from 11 bit studios was kind enough to talk about Moonlighter - the team's game with pixel art in Unity which has been recently released for Switch. 

14 November, 2018

1860 views
Vladislav Horobets shared how he created his beautiful stylized projectiles, talked about VFX production in Unity, and gave general advice for learners.

13 November, 2018

3410 views
1 comments
Cyprien Douterlungne prepared a breakdown of his cool CrocoWarrior VFX inspired by League of Legends. Software used: Unity, Maya, and Substance Designer.

9 November, 2018

1864 views
If you are looking for ready solutions to ease and accelerate the environment production, check these terrain, foliage, sky and texture tools for Unity!

9 November, 2018

2955 views
The final part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall color, opacity and vertex displacement. 

31 October, 2018

1735 views
The third part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall basics.

30 October, 2018

1577 views
Let's learn about water wrinkle effect opacity.

29 October, 2018

2072 views
Math Roodhuizen allowed us to repost his guide to creating a RiME-style waterfall in Unity, Amplify Shader Editor, and Maya.

28 October, 2018

2508 views
A new Friday list of Unity Store assets for your 3D scenes and games: double-sided shaders, post-processing effects, and systems for water and fur.

26 October, 2018

2439 views
1 comments
Here are the highlights from the Keynote event, including info about CineCast, FPS sample, the Visual Effect Graph, and more.

24 October, 2018

2466 views
You've probably seen or heard about the interior effects from the latest Spider-Man.

22 October, 2018

2957 views
3 comments
Check out our new list of cool new VFX for Unity: some great fire, stylized slashing, beautiful dissolve, and realistic water.

19 October, 2018

3492 views
Mirko Vescio from Oneiros was kind enough to talk about the way his studio sets up VR experiences with mind-blowing visuals in Unity. 

18 October, 2018

2335 views
1 comments
Unity Technologies has recently shared a new post that shows recent improvements to the game engine’s landscaping tools brought by a new terrain team.

16 October, 2018

1737 views
Dávid Kerekes talked about some of the technical advantages Houdini gave to him while working on the virtual tracks for the mobile game Offroad Heat.

16 October, 2018

2249 views
1 comments
The Unity team has published a Film Sample Project on the Asset Store that can help you get started with linear content such as cut-scenes for games, short films, and more.

16 October, 2018

1172 views
Allegorithmic has recently announced that Substance in Unity now allows users to work with Substance materials on projects for iOS and Android.

9 October, 2018

1184 views
The team of Eisko discussed Polywink - a new online platform t for accessible 3D facial animation in Maya, Unity, Unreal. 

8 October, 2018

2268 views
5 comments
Check out some cool explosions, stylized projectiles, mesh effects, explosions and cool particles for Unity games.

5 October, 2018

2435 views
The two companies will be collaborating on creating simulated environments for AI training.

27 September, 2018

1156 views
Marina Alexandra Bade gave a talk on Shanty Town, her procedural environment tool for Unity with Houdini Engine. 

27 September, 2018

4669 views
2 comments
The Unity team has shared a new post that discusses authoring a scene to be rendered using Unity’s High Definition Render Pipeline or HDRP.

24 September, 2018

1826 views
Jona Marklund did a breakdown of the indie shooter/platformer made with his friends in Unity: level design, shaders, gun effects and more. The game is free!

18 September, 2018

1511 views
It's a rather common idea that Unity is not that great when it comes to building photorealistic experiences.

18 September, 2018

1845 views
6 comments
Maxime Catel talked about the structure of his exciting Tornado project created for VFX Sketch challenge.

17 September, 2018

3865 views
Maciej Szymaś shared an incredible in-depth breakdown of his huge project made with Unity, Substance, and Blender which is an attempt to unfold a vision in Burton’s style.

13 September, 2018

2380 views
2 comments
A couple of days ago, Unity and Google Cloud have presented the result of their teamwork called Open Match which is an accessible matchmaking technology for developers.

10 September, 2018

1269 views
VEA Games has released a new product for Unreal Marketplace. This time around the product is aimed at character production.

7 September, 2018

1960 views
Flávio Villalva did a breakdown of the amazing stylized VFX made in Unity for the character Diva from Dungeon Hunter Champions.

31 August, 2018

2991 views
This time, we've prepared a list of some of the environment packs available on the Unity Asset Store.

17 August, 2018

3297 views
Today we present to you our talk with Makan Gilani about the way you can make your 3D beasts break the Internet.

15 August, 2018

6456 views
5 comments
The Unity team has shared a recording of a talk by Julien Heijmans from this year's Unite Berlin on the production process behind the forest setting of Book of the Dead.

15 August, 2018

1521 views
Maarten Hof who previously broke down his incredible project Grandpa's Attic, this time talked about the stunning scene for Wild West Challenge made with Unity.

13 August, 2018

2102 views
1 comments
This time instead of books we've gathered for you some top-notch VFX that can be purchased at the Unity store. Lots of awesome realistic and stylized effects!

10 August, 2018

4189 views
The team behind the tool has just shared a two-part tutorial on using Amplify Impostors.

6 August, 2018

1888 views
Jon Hickenbottom shared his experience of studying CGMA course Level Design for Games led by Emilia Schatz and the best level design lessons he's learned.

3 August, 2018

6329 views
3 comments
Fürstentum Liechtenstein announced that his amazing shaders are finally available for purchase over at Unity Asset Store.

2 August, 2018

1413 views
SideFX uploaded a new video showing how you can use the Houdini engine to build assets for Unity.

29 July, 2018

1935 views
Ricardo Teixeira from Amplify Creations presented their smart optimization solution that uses next-generation Billboard Impostors. Amplify Impostors will allow you to optimize your assets of any size in no time.

24 July, 2018

5121 views
12 comments
Jonathan Van Immerzeel's Stylized Water Shader is updated! New great features are included, and the customizable pack is now supported in Unity 2018.1 and newer.

20 July, 2018

3113 views
2 comments
The goal is to build on the Scriptable Render Pipelines for next-level rendering and add more features for mobile.

11 July, 2018

2034 views
The Unity team has shared a new article for their blog series on the production process behind their demo Book of the Dead.

2 July, 2018

1561 views
Over a hundred outstanding submissions battled for the grand prizes.

28 June, 2018

1798 views
Modern tech is so advanced that you don't need expensive stuff to set up AAA-looking animation.

28 June, 2018

3752 views
2 comments
Telltale Games has finally decided to move away from its old game engine.

25 June, 2018

1454 views
Gregory Silva talked about his experiments with Unity and ShaderForge, which helped him to create amazing visual effects similar to Zelda: The Breath of the Wild.

25 June, 2018

12200 views
6 comments
Unity has finally released its amazing environment from Book of The Dead demo, which features a ton of awesome Megascans assets.

19 June, 2018

3476 views
Grimshade developers from Talerock studio talked with us about their beautiful cel-shaded game, how it was created, its peculiarities and future plans.

15 June, 2018

1616 views
Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

2862 views
The student team behind Minors talked a little about the way they've created a small indie project with UE4.

8 June, 2018

2489 views
2 comments
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

8634 views
3 comments
Levente Gajdos, a Senior Environment Artist at Treehouse Ninja, talked about the studio's work behind some of the memorable environments of Wolfenstein II.

24 May, 2018

2939 views
2 comments
Callum Tweedie-Walker talked about some techniques he used to create his amazing tribute to Simon Stalenhag in Unity.

21 May, 2018

3738 views
1 comments
Have you already checked out the latest version of Gaia?

18 May, 2018

2944 views
We've talked with Gamera Interactive about the tech they are doing prototyping, working with environments and assets for an innovative RPG Alaloth.

17 May, 2018

3565 views
17 comments
The developers from Mapbox showed how you can use geo-data with Unity to create fantastic and accurate virtual spaces, based on real-world locations.

9 May, 2018

2823 views
Nature Manufacture explained how you can create amazing detailed lava materials. You can also purchase this pack here for usage in Unity.

9 May, 2018

3476 views
Maarten Hof talked about the way he produced his amazing environment, inspired by the amazing Uncharted 4.

3 May, 2018

5227 views
The new version is the start of a new cycle, so you can now expect much more from the engine.

2 May, 2018

2558 views
Renderpeople has recently released a new ready-to-use animated 3D People freebie.

30 April, 2018

2435 views
1 comments
The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

5029 views
The talented guys from Gunstar Studio showed how they created explosions, textures fighters and built levels for space action game Phobos Vector Prime.

17 April, 2018

2272 views
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.

16 April, 2018

7553 views
Unity decided to release sample packs of ADAM Episode 2 and 3 characters, scenes, and Timeline assets, as well as an executable version.

12 April, 2018

2001 views
Check out a stylized water shader by Jonathan van Immerzeel inspired by Zelda: The Windwaker.

10 April, 2018

5005 views
Eric Chadwick talked a little about his career and gave some advice on ways you can keep doing art in games for decades.

9 April, 2018

2967 views
Check out the latest version of Complete Terrain Shader (CTS) from Procedural Worlds and NatureManufacture which is now available for download from the Unity Asset Store.

8 April, 2018

2300 views
Are looking for courses on environment creation for VR? Need some tips and tricks on photogrammetry?

2 April, 2018

1524 views
1 comments
Lorenzo Dominguez showed how he builds some interesting environments with Unity.

2 April, 2018

1384 views
Blender Actions is a new pack from Unity Asset Store that features a set of commands for Unity Editor.

1 April, 2018

1446 views
Unity Technologies has published the Unity engine and editor C# source code on GitHub, under a reference-only license.

27 March, 2018

1581 views
The Unity's opening keynote at GDC 2018 was all about great things for 3D artists.

20 March, 2018

3092 views
Unity users can now get access to materials and sans from Megascans, Substance Source and GameTextures.

20 March, 2018

4007 views
Matt Parkin continues to share awesome tutorials for game developers.

18 March, 2018

1818 views
Google allows using Google Maps API to build your games.

15 March, 2018

3117 views
Durk van der Meer shared some advice on how to build amazing 3d environments with awesome detail.

14 March, 2018

3179 views
A talented team of 5 artists talked about 'The Siege' project they've created for the Unity Neon Challenge.

8 March, 2018

2353 views
Unity and PiXYZ teamed up to bring a solution that makes creating real-time interactive and virtual experiences based on CAD data faster and easier.

6 March, 2018

1694 views
1 comments
Jonathan Caro shows how you can use Unity to build some very interesting lighting with cool little details and beautiful materials.

6 March, 2018

13289 views
2 comments
Peder Norrby is doing a very cool project with Unity, using 3d eye tracking on Apple’s latest phone.

2 March, 2018

3604 views
1 comments
A tool which will help users create a range of shaders, like flowing lava, gooey slime mound, beautiful lakes, flashing LEDs, and more.

2 March, 2018

5820 views
1 comments
Take a look at a nice pack of 6 materials for Unity that will help you create wet roads inside the engine. The pack comes with tons of customizable parameters and features a cool road shader.

27 February, 2018

2087 views
1 comments
Tobias Forsling discusses the production of his amazing environment, inspired by the amazing art by Matus Garaj. Everything was assembled and rendered in Unity.

26 February, 2018

4390 views
6 comments
Unity will announce more sessions each Thursday at 10 a.m.PST.

22 February, 2018

2145 views
Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.

21 February, 2018

2865 views
1 comments
Aldana Zanetta shared the way she approached the recent Unity Environment Contest and created her beautiful 'Futuristic Exploration' scene.

21 February, 2018

6439 views
1 comments
IBM and Unity have launched the IBM Watson Unity SDK on the Unity Asset Store.

21 February, 2018

1454 views
Aras Pranckevičius shared some of his thoughts on the upcoming features of Unity.

20 February, 2018

2465 views
1 comments
Igor Vagun talked with the developers behind BATTLE BIT about the development process of Low-Poly Tactical Shooter with Hardcore elements.

19 February, 2018

2542 views
3 comments
Travis Henderson did a nice breakdown of the amazing new VFX, which features an unusual take on the classical League of Legends special effect.

16 February, 2018

2258 views
2 comments
The Unity team has announced a new addition to their creative tools suite.

15 February, 2018

4528 views
Wysilab has released the official version of its innovative terrain creation software, Instant Terra v1.0, available from the Wysilab website.

15 February, 2018

2458 views
4 comments
Paul Turc talked a bit about the way he produces amazing 3d rocks and how you can use them to dress up your environments.

14 February, 2018

6571 views
2 comments
A collection of mechanics, tools, systems and assets to hook up gameplay without writing any code.

14 February, 2018

3831 views
Check out a new timesaver for Unity called Auto Road Creator.

12 February, 2018

1868 views
Jon Brouchoud from Arch Virtual talked about the way they manage to build amazing VR-experiences in a very efficient and quick manner, using some Turbosquid assets.

9 February, 2018

1860 views
1 comments
Toivo Glumov and Natalie Kayurova have recently released their St. Petersburg pack, based on Allegorithmic's Material Layering shader.

7 February, 2018

1833 views
Check out a recording of a Unity live training session by Matthew Schell that shows the process of setting up a custom character controller.

5 February, 2018

3699 views
Check out a quick guide from Octane Universe and Eric Keller on using OctaneRender for Unity projects.

1 February, 2018

2380 views
We were lucky to talk to the amazing team behind a popular online shooter Escape from Tarkov and discussed the amazing technology, which powers this product.

31 January, 2018

11669 views
26 comments
Andrew Indrikson, Toivo Glumov, and N Kayurova talked about their newest project, created for the #NeonChallenge, organized by Unity.

30 January, 2018

11462 views
3 comments
A nice rock pack for Unity that can be used for all kinds of projects.

29 January, 2018

2867 views
3 comments
Rob Nally shared some tips on the production of cel-shaded action games with Unity.

29 January, 2018

4097 views
2 comments
VectorayGen will let you use vector math principles to create any vector field you can think of.

26 January, 2018

3008 views
2 comments
Unity welcomes jammers to their offices in San Francisco, Bellevue, Brighton, Copenhagen, Helsinki and Shanghai to create games in 48 hours.

24 January, 2018

890 views
Check out a MiniMap system for Unity written in C# that can be used for all types of games.

22 January, 2018

2240 views
As you might have noticed, the Unity 2018 release cycle will focus on graphics.

19 January, 2018

3711 views
Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set Unity scenes dedicated to using complex lighting scenarios on Gumroad.

18 January, 2018

3464 views
Stefan Jevremović did an overview of the way you can approach beautiful stylized visual effects. Learn how you can do stuff similar to League of Legends.

17 January, 2018

13062 views
5 comments
A collection of shaders that can improve Unity's Standard Shading by presenting better light interactions.

16 January, 2018

2240 views
Unity Technologies showcased a new video Book of the Dead and shared some new features coming to Unity 2018.

16 January, 2018

3821 views
4 comments
Sergey Tenditniy discussed some of the ways he's building outstanding modular 3d environments within Unity.

16 January, 2018

10609 views
6 comments
We've talked with the wonderful people from Radial Games about the way they approach game production for VR platforms.

15 January, 2018

1550 views
Take a look at a real time node-based shader tool for Unity 5 and 2017 called Shadero Sprite.

15 January, 2018

3182 views
Michał Piątek released the files, which might help you to create amazing transformation real-time visual effects in Unity for commercial projects.

12 January, 2018

3795 views
Unity Technologies has revealed a beta version Unity 2018.1, the first update of this year.

11 January, 2018

3029 views
Anton Shvetsov has shared a new guide for FX artists.

11 January, 2018

2523 views
Have a look at a new modular set of 3D models, textures, materials and shaders for your atmospheric scenes in Unity.

10 January, 2018

2259 views
Tobias Rohrwacher showed how he created an amazing pirate character for the Lost at Sea contest, organized by Turbosquid.

8 January, 2018

2119 views
Take a look at a useful pack that will save you tons of time.

8 January, 2018

2596 views
Enthelity Studios released a new little tool, which can help you quickly convert texture maps.

2 January, 2018

3230 views
Take a look at a highly customizable pack of 21 mesh effects for Unity.

28 December, 2017

2457 views
Check out an interactive water system with tons of parameters called SUIMONO.

27 December, 2017

2288 views
Joyce (MinionsArt) has shared a guide to using the RenderTexture Painting shader the artist shared a while ago.

26 December, 2017

2793 views
2017 is almost over and Unity released 2017.3, introducing several new features and improvements for both artists and developers.

19 December, 2017

3947 views
Do you need some weapon effects? This nice pack might help you.

19 December, 2017

2183 views
Take a look at a pack for Unity that includes 5 kinds of frequently used effects.

19 December, 2017

1109 views
Unity Technologies has revealed a version of Otoy’s GPU powered OctanceRender for Unity.

17 December, 2017

1967 views
The new episode shows how realistic skin shaders helped achieve the stunningly lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

14 December, 2017

1411 views
Dekogon Studios decided to release a military style office pack created by Clinton Crumpler, Josh Savage and Jeryce Dianingana.

14 December, 2017

1594 views
A vegetation placement and rendering system from Awesome Technologies.

13 December, 2017

3037 views
1 comments
Kevin Leroy shared a new video guide that explains the creation of an Aurora Borealis effect in Unity.

11 December, 2017

3117 views
The Unity team has shared a behind-the-scenes video on how Oats Studios created the amazing lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3.

10 December, 2017

1297 views
Danny Weinbaum allowed us to repost his article full of tips and tricks on optimizing foliage inside the Unity engine.

7 December, 2017

3419 views
Don Bellenger talked about the production of Black Future ’88, a very interesting project, which combines retro 80s aesthetics and fantastic custom tech.

7 December, 2017

4112 views
A highly integrated physically based animation tool Editor Extension for Unity.

6 December, 2017

1999 views
Lucie Lescuyer has published a post on a tool she made with Houdini to create Montreal type houses used as a digital asset in Unity.

4 December, 2017

3983 views
Use an intuitive graph based theming approach to interactively design the look and feel of your dungeons and control the layout using various editor based tooling

4 December, 2017

1751 views
Build and amazing real-time environment and enter to get a chance to win $30,000 worth of prizes, and a $20K grand prize.

1 December, 2017

3999 views
2 comments
The APOLLO Shaders by Rispat Momit are now available on Unity3D Asset Store!

1 December, 2017

3256 views
Toivo Glumov and Natalie Kayurova showed how they created a super detailed architectural project in Unity.

28 November, 2017

12280 views
5 comments