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by Captain Jack
39 min ago

Nice sharing!

this is so cool! as someone who doesn't really understand the process of making simulations, i liked the explanations and it makes me appreciate the amount of work and creativity that's involved in making them.

Godot forever s2

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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

UNITY PRO

Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

pic_50pic_50 (2)

System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
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Silent Road Team talked about their title under development Afterlight, a 2.5D sci-fi symbolic side scroller: environment design, shaders, lighting, and more.

10 July, 2019

1014 views
Mir Vadim has released RayFire for Unity, a useful destruction kit plugin originally created for 3DS Max.

4 July, 2019

1234 views
Unity Technologies announces Unity Learn Premium, enabling professionals across industries to master Real-Time 3D development.

27 June, 2019

1004 views
Ulli Berthold talked about Sinespace, the development of FPS components for the platform and gave recommendations to those who want to create something big.

25 June, 2019

1107 views
Danny Day talked about his arcade game Drawkanoid that won him the first place at Nordic Game Discovery Contest 2019! Crazy VFX and game mechanics and more.

21 June, 2019

1186 views
5 comments
Jason Booth gave a talk on the terrain engines and his helpful shader generation systems for Unity MicroSpalt and MegaSplat.

20 June, 2019

2442 views
The Unity team announced that v2019.3 of the engine will add support for using Unity as a library controlled by native Android/Java and iOS/Objective C apps.

19 June, 2019

946 views
2 comments
See some of the recent top-rated assets of this week on Unity Asset Store: shading tools, custom renderer and instancer, tail animator, and level editor tool.

14 June, 2019

2340 views
1 comments
Here's a very good overview of how to use Jason Booth’s MicroSplat terrain shading system in Unity-based projects.

14 June, 2019

1111 views
Harry Alisavakis did a detailed breakdown of his Anime Laser Beam effect, talking about the creation of the beam, dust circles, charging sphere, and the use of particles.

11 June, 2019

4249 views
Vinícius Cortez, the founder of Cortez Productions and Darkness Paradox, gave a sneak peek into the game concept, visuals, mechanics, and storyline.

7 June, 2019

1324 views
Evgeny Starostin did a full breakdown of his small Magic Fire effect made in Unity and shared the project files. Let's study and recreate it!

5 June, 2019

2709 views
2 comments
Guys from TriloByte kindly gave permission to repost their amazing article on using post-processing in SineSpace.

4 June, 2019

1567 views
Dejan Cicic, the founder of 3dmodels-textures, gave a brief talk about his store, modeling of the vehicles, and the way his models can be used in Sinespace.

1 June, 2019

1428 views
Justin Mosiman talked about UFPS and the advantages of this all-in-one FPS kit for Unity. 

24 May, 2019

1426 views
Farm Life is a high-quality modular low-poly stylized art set for Unity that features 400 animated 3D models to build farm games and scenes.

23 May, 2019

1566 views
Lune from Feline Arts shared the details behind the development of Suki and the Shadow Klaw: pipeline, character and asset workflows VFX, camera work, and more.

23 May, 2019

2768 views
1 comments
BlakOpal and Trilo Byte talked about clothes production for games and SineSpace especially, the way they utilize Unity and other tools in this process and more.

21 May, 2019

3191 views
2 comments
Have a look at an Anime Shader for Unity what will make your characters and objects look something from anime films.

15 May, 2019

2375 views
1 comments
Unity Technologies,  the company behind a well-known game engine, can now nearly double its valuation with a new round of funding.

12 May, 2019

1087 views
MAY MADNESS SALE on Unity Asset Store is in full swing and to make your life easier, we've gathered a few best-selling products with 50% off in one list!

10 May, 2019

1584 views
1 comments
Unity 2019.2 beta is now available.

10 May, 2019

1558 views
Reallusion unveiled Game Tools for Unity, a new plugin connecting developers to limitless Unity character creation and automatic setup.

8 May, 2019

1419 views
The team of Amplify Creations has decided to launch discounts for their two popular products.

6 May, 2019

1284 views
NatureManufacture's sale at the Unity Asset Store is running wild.

6 May, 2019

1106 views
Have a look at a path creation system for Unity called Path Painter.

6 May, 2019

1380 views
1 comments
APOLLO BETA.6 is now available with the new subsurface shader.

3 May, 2019

2336 views
Jonathan van Immerzeel, also known as Staggart Creations, talked about his lovely Stylized Water Shader and the way water shaders can be set up in Unity.

1 May, 2019

3837 views
Have a look at a hair material shader by Robert Ramsay that comes with many features and parameters.

1 May, 2019

2151 views
Mtree is a powerful vegetation solution for vegetation in Unity.

25 April, 2019

1589 views
Have a look at a video guide by Kevin Leroy that explains the creation of an Aurora Borealis effect in Unity from scratch.

24 April, 2019

1639 views
2 comments
Jean-Philippe Grenier has shared a new update on his river renderer we featured last year.

24 April, 2019

2018 views
1 comments
The team behind Sinespace gave a talk on their tool that is basically an all-in-one virtual world platform for building multi-user worlds, and everything within them.

21 April, 2019

1540 views
1 comments
Ramiro Oliva, also known as Kronnect, talked about some of his assets on the Unity Store, his experience as a developer and work with digital fog in games.

19 April, 2019

1372 views
Ashley Alicea presents Unity's new Terrain system to design landscapes a lot easier and faster.

18 April, 2019

1258 views
Unity 2019.1 includes more than 300 new improvements; Lightweight Render Pipeline, Burst Compiler, and Shader Graph headline production-ready features

16 April, 2019

1565 views
Have a look at winter environment asset pack created for quick and quality development of winter nature scenes.

8 April, 2019

2228 views
Take a look at a Unity guide by Erik Roystan Ross on how to set up a grass shader.

3 April, 2019

2746 views
Tencent, Activision, NVIDIA and Glu Mobile amongst the companies featured on stage with first looks at real-time ray tracing, Call of Duty: Mobile, System Shock 3, Oddworld: Soulstorm and more

20 March, 2019

1348 views
Unity and NVIDIA challenge viewers to tell the difference between what is real and what is rendered in real-time

19 March, 2019

1353 views
Djordy Donopawiro did a breakdown of the peaceful harbor scene made in Unity: terrain production, natural assets, lighting, and more.

14 March, 2019

4607 views
A modular free terrain shading system focused on performance and ease of use.

11 March, 2019

1898 views
2 comments
Have a look at a guide from Udemy that will teach you how to create a procedural house tool in Houdini and how to export it as a digital asset in Unity.

6 March, 2019

2152 views
Find a variety of Unity assets in our list: volumetric lighting & fog, post-processing solution, stylized textures, sci-fi spaceship model, environmental pack.

1 March, 2019

2501 views
This week, we've decided to write about the initiative once again as we think that it's really an incredible opportunity to dive into AAA production.

22 February, 2019

1468 views
What are Unity plans for this year's GDC? Let's see what's in store here.

20 February, 2019

1424 views
Today's pack has a variety of useful assets for games: vegetation solutions and trees, high-quality fantasy beasts, modern guns, and Rubbly&Debris modular set.

15 February, 2019

3098 views
Have a look at a modular environment pack by Methexis Studios that will let you generate a variety of interior sci-fi spaces.

12 February, 2019

1454 views
The team behind Crystal Companies has presented a cool little Unity tool they are using for their card game.

10 February, 2019

1722 views
Audiences around the world will see everything they need to continue to create, operate and monetize on the world’s widely used real-time development platform.

7 February, 2019

1142 views
The leader of Hoa team was kind enough to talk about the way they're using the Ghibli style and mixing different elements to build a marvelous game in Unity.

5 February, 2019

8357 views
New games await! In today's list, find a free basic introduction to game development, music, character editor and handy tools for terrain levels.

1 February, 2019

1776 views
First-ever partnership enables students and lifelong learners to master the art of designing and publishing original games

31 January, 2019

1508 views
Have a look at a pack for Unity that can make your game development easier and faster with a nice climbing system.

29 January, 2019

2122 views
Our next list of asset packs for Unity smells like summer.

25 January, 2019

2048 views
Any environment artist should find this Unity list interesting: GPU Lightmapper, high-end optimization solution, terrain tools, and a free asset bundle. Get in!

18 January, 2019

3639 views
1 comments
Here are some great Unity packs to help you kick off 2019 with amazing new projects: assets, tools, and more. 

11 January, 2019

3477 views
It appears that a change in Unity Technologies' terms of service has left Unity games created with Improbable's SpatialOS under threat.

10 January, 2019

1706 views
5 comments
The Hunt is a next-gen Unity3D asset pack with more than 300 models. that can help you create amazing scenes of AAA quality.

3 January, 2019

3194 views
Olivers Pavicevics was kind enough to talk about dealing with different liquid challenges inside Unity.

27 December, 2018

4182 views
3 comments
Doug Holder gave a talk on his career path and the development of the Unity-based game EXE: Mainframe: art style, level design, VFX, controls and more.

21 December, 2018

2059 views
The Unity Asset Store is kicking things into high gear with the launch of the Unity Icon Collective.

20 December, 2018

1774 views
1 comments
The team of Incineration Productions was kind enough to talk about the production of their game Third Omen in Unity.

17 December, 2018

2671 views
1 comments
Jeryce Dianingana did a breakdown of his stunning Oni Shrine environment made in Unity which won him the 3rd place in ArtStation's Feudal Japan Challenge.

14 December, 2018

3685 views
3 comments
Unity 2018.3 is now available for all creators.

13 December, 2018

2636 views
Unity arms future creators with more education resources than any other real-time development platform on the market

10 December, 2018

1522 views
In today's list, we've suggested great assets that might bring joy to your mates enthusiastic about art and game dev.

7 December, 2018

1898 views
Farrukh Rahman discussed the way he created a high-quality environment with Unity and Megascans and mentioned some useful Unity features and free assets.

6 December, 2018

3553 views
2 comments
Gabriel Aguiar has recently updated his pack of 26 Stylized Projectiles that features spells, bullets, fireballs, dark magic, arrows and much more.

6 December, 2018

1895 views
1 comments
Ricardo Teixeira with the rest of the Amplify Creations team discussed their new title in progress Decay of Logos set in a fantasy world and based on Unity.

5 December, 2018

3224 views
Chris Bolton, Creative Director at Astrofish Games, talked with us about their new VR title Ground Runner: Trials, its development, testing stage and more.

29 November, 2018

1789 views
1 comments
Joe Patrick has recently added a real-time mode to his automated terrain texturing tool, TerraTex.

26 November, 2018

1829 views
Tons of knockout assets at half price and two huge lists of the best deals on online markets for digital content. Enjoy the bargain hunting and have fun!

23 November, 2018

2225 views
Pawel Margacz did a breakdown of his recent VFX made in Unity and talked about his path from a 3D generalist to a VFX artist.

19 November, 2018

5883 views
Nathaniel Berens shared the details behind the development of his newly-released game Sagebrush with lo-fi aesthetics, a one-man project made in Unity 2017.

16 November, 2018

2148 views
Javier Giménez from 11 bit studios was kind enough to talk about Moonlighter - the team's game with pixel art in Unity which has been recently released for Switch. 

14 November, 2018

3511 views
Vladislav Horobets shared how he created his beautiful stylized projectiles, talked about VFX production in Unity, and gave general advice for learners.

13 November, 2018

7340 views
1 comments
Cyprien Douterlungne prepared a breakdown of his cool CrocoWarrior VFX inspired by League of Legends. Software used: Unity, Maya, and Substance Designer.

9 November, 2018

2555 views
If you are looking for ready solutions to ease and accelerate the environment production, check these terrain, foliage, sky and texture tools for Unity!

9 November, 2018

4283 views
The final part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall color, opacity and vertex displacement. 

31 October, 2018

3344 views
The third part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall basics.

30 October, 2018

2774 views
Let's learn about water wrinkle effect opacity.

29 October, 2018

4136 views
Math Roodhuizen allowed us to repost his guide to creating a RiME-style waterfall in Unity, Amplify Shader Editor, and Maya.

28 October, 2018

5682 views
A new Friday list of Unity Store assets for your 3D scenes and games: double-sided shaders, post-processing effects, and systems for water and fur.

26 October, 2018

3911 views
1 comments
Here are the highlights from the Keynote event, including info about CineCast, FPS sample, the Visual Effect Graph, and more.

24 October, 2018

3359 views
You've probably seen or heard about the interior effects from the latest Spider-Man.

22 October, 2018

4001 views
3 comments
Check out our new list of cool new VFX for Unity: some great fire, stylized slashing, beautiful dissolve, and realistic water.

19 October, 2018

5394 views
Mirko Vescio from Oneiros was kind enough to talk about the way his studio sets up VR experiences with mind-blowing visuals in Unity. 

18 October, 2018

4503 views
1 comments
Unity Technologies has recently shared a new post that shows recent improvements to the game engine’s landscaping tools brought by a new terrain team.

16 October, 2018

2900 views
Dávid Kerekes talked about some of the technical advantages Houdini gave to him while working on the virtual tracks for the mobile game Offroad Heat.

16 October, 2018

3552 views
1 comments
The Unity team has published a Film Sample Project on the Asset Store that can help you get started with linear content such as cut-scenes for games, short films, and more.

16 October, 2018

1950 views
Allegorithmic has recently announced that Substance in Unity now allows users to work with Substance materials on projects for iOS and Android.

9 October, 2018

1737 views
The team of Eisko discussed Polywink - a new online platform t for accessible 3D facial animation in Maya, Unity, Unreal. 

8 October, 2018

4546 views
5 comments
Check out some cool explosions, stylized projectiles, mesh effects, explosions and cool particles for Unity games.

5 October, 2018

3814 views
The two companies will be collaborating on creating simulated environments for AI training.

27 September, 2018

1640 views
Marina Alexandra Bade gave a talk on Shanty Town, her procedural environment tool for Unity with Houdini Engine. 

27 September, 2018

9019 views
3 comments
The Unity team has shared a new post that discusses authoring a scene to be rendered using Unity’s High Definition Render Pipeline or HDRP.

24 September, 2018

2951 views
Jona Marklund did a breakdown of the indie shooter/platformer made with his friends in Unity: level design, shaders, gun effects and more. The game is free!

18 September, 2018

2197 views
It's a rather common idea that Unity is not that great when it comes to building photorealistic experiences.

18 September, 2018

2503 views
6 comments
Maxime Catel talked about the structure of his exciting Tornado project created for VFX Sketch challenge.

17 September, 2018

6704 views
Maciej Szymaś shared an incredible in-depth breakdown of his huge project made with Unity, Substance, and Blender which is an attempt to unfold a vision in Burton’s style.

13 September, 2018

3385 views
2 comments
A couple of days ago, Unity and Google Cloud have presented the result of their teamwork called Open Match which is an accessible matchmaking technology for developers.

10 September, 2018

1813 views
VEA Games has released a new product for Unreal Marketplace. This time around the product is aimed at character production.

7 September, 2018

3051 views
Flávio Villalva did a breakdown of the amazing stylized VFX made in Unity for the character Diva from Dungeon Hunter Champions.

31 August, 2018

4333 views
This time, we've prepared a list of some of the environment packs available on the Unity Asset Store.

17 August, 2018

6755 views
Today we present to you our talk with Makan Gilani about the way you can make your 3D beasts break the Internet.

15 August, 2018

12079 views
5 comments
The Unity team has shared a recording of a talk by Julien Heijmans from this year's Unite Berlin on the production process behind the forest setting of Book of the Dead.

15 August, 2018

1998 views
Maarten Hof who previously broke down his incredible project Grandpa's Attic, this time talked about the stunning scene for Wild West Challenge made with Unity.

13 August, 2018

3420 views
1 comments
This time instead of books we've gathered for you some top-notch VFX that can be purchased at the Unity store. Lots of awesome realistic and stylized effects!

10 August, 2018

6887 views
The team behind the tool has just shared a two-part tutorial on using Amplify Impostors.

6 August, 2018

2582 views
Jon Hickenbottom shared his experience of studying CGMA course Level Design for Games led by Emilia Schatz and the best level design lessons he's learned.

3 August, 2018

9102 views
4 comments
Fürstentum Liechtenstein announced that his amazing shaders are finally available for purchase over at Unity Asset Store.

2 August, 2018

1800 views
SideFX uploaded a new video showing how you can use the Houdini engine to build assets for Unity.

29 July, 2018

3424 views
Ricardo Teixeira from Amplify Creations presented their smart optimization solution that uses next-generation Billboard Impostors. Amplify Impostors will allow you to optimize your assets of any size in no time.

24 July, 2018

7219 views
12 comments
Jonathan Van Immerzeel's Stylized Water Shader is updated! New great features are included, and the customizable pack is now supported in Unity 2018.1 and newer.

20 July, 2018

4896 views
2 comments
The goal is to build on the Scriptable Render Pipelines for next-level rendering and add more features for mobile.

11 July, 2018

3399 views
The Unity team has shared a new article for their blog series on the production process behind their demo Book of the Dead.

2 July, 2018

2048 views
Over a hundred outstanding submissions battled for the grand prizes.

28 June, 2018

2200 views
Modern tech is so advanced that you don't need expensive stuff to set up AAA-looking animation.

28 June, 2018

4823 views
2 comments
Telltale Games has finally decided to move away from its old game engine.

25 June, 2018

1977 views
Gregory Silva talked about his experiments with Unity and ShaderForge, which helped him to create amazing visual effects similar to Zelda: The Breath of the Wild.

25 June, 2018

20892 views
6 comments
Unity has finally released its amazing environment from Book of The Dead demo, which features a ton of awesome Megascans assets.

19 June, 2018

5279 views
Grimshade developers from Talerock studio talked with us about their beautiful cel-shaded game, how it was created, its peculiarities and future plans.

15 June, 2018

2177 views
Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

3910 views
1 comments
The student team behind Minors talked a little about the way they've created a small indie project with UE4.

8 June, 2018

3037 views
2 comments
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

13758 views
5 comments
Levente Gajdos, a Senior Environment Artist at Treehouse Ninja, talked about the studio's work behind some of the memorable environments of Wolfenstein II.

24 May, 2018

3691 views
2 comments
Callum Tweedie-Walker talked about some techniques he used to create his amazing tribute to Simon Stalenhag in Unity.

21 May, 2018

4873 views
1 comments
Have you already checked out the latest version of Gaia?

18 May, 2018

4577 views
We've talked with Gamera Interactive about the tech they are doing prototyping, working with environments and assets for an innovative RPG Alaloth.

17 May, 2018

4619 views
17 comments
The developers from Mapbox showed how you can use geo-data with Unity to create fantastic and accurate virtual spaces, based on real-world locations.

9 May, 2018

3989 views
Nature Manufacture explained how you can create amazing detailed lava materials. You can also purchase this pack here for usage in Unity.

9 May, 2018

4936 views
Maarten Hof talked about the way he produced his amazing environment, inspired by the amazing Uncharted 4.

3 May, 2018

7205 views
The new version is the start of a new cycle, so you can now expect much more from the engine.

2 May, 2018

3189 views
Renderpeople has recently released a new ready-to-use animated 3D People freebie.

30 April, 2018

3410 views
1 comments
The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

7197 views
The talented guys from Gunstar Studio showed how they created explosions, textures fighters and built levels for space action game Phobos Vector Prime.

17 April, 2018

2917 views
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.

16 April, 2018

13551 views
Unity decided to release sample packs of ADAM Episode 2 and 3 characters, scenes, and Timeline assets, as well as an executable version.

12 April, 2018

2523 views
Check out a stylized water shader by Jonathan van Immerzeel inspired by Zelda: The Windwaker.

10 April, 2018

6715 views
Eric Chadwick talked a little about his career and gave some advice on ways you can keep doing art in games for decades.

9 April, 2018

3636 views
Check out the latest version of Complete Terrain Shader (CTS) from Procedural Worlds and NatureManufacture which is now available for download from the Unity Asset Store.

8 April, 2018

2936 views
Are looking for courses on environment creation for VR? Need some tips and tricks on photogrammetry?

2 April, 2018

1932 views
1 comments
Lorenzo Dominguez showed how he builds some interesting environments with Unity.

2 April, 2018

1787 views
Blender Actions is a new pack from Unity Asset Store that features a set of commands for Unity Editor.

1 April, 2018

1849 views
Unity Technologies has published the Unity engine and editor C# source code on GitHub, under a reference-only license.

27 March, 2018

2070 views
The Unity's opening keynote at GDC 2018 was all about great things for 3D artists.

20 March, 2018

3461 views
Unity users can now get access to materials and sans from Megascans, Substance Source and GameTextures.

20 March, 2018

5487 views
Matt Parkin continues to share awesome tutorials for game developers.

18 March, 2018

2356 views
Google allows using Google Maps API to build your games.

15 March, 2018

4241 views
Durk van der Meer shared some advice on how to build amazing 3d environments with awesome detail.

14 March, 2018

3818 views
A talented team of 5 artists talked about 'The Siege' project they've created for the Unity Neon Challenge.

8 March, 2018

2941 views
Unity and PiXYZ teamed up to bring a solution that makes creating real-time interactive and virtual experiences based on CAD data faster and easier.

6 March, 2018

2253 views
1 comments
Jonathan Caro shows how you can use Unity to build some very interesting lighting with cool little details and beautiful materials.

6 March, 2018

21409 views
2 comments
Peder Norrby is doing a very cool project with Unity, using 3d eye tracking on Apple’s latest phone.

2 March, 2018

4203 views
1 comments
A tool which will help users create a range of shaders, like flowing lava, gooey slime mound, beautiful lakes, flashing LEDs, and more.

2 March, 2018

7564 views
1 comments
Take a look at a nice pack of 6 materials for Unity that will help you create wet roads inside the engine. The pack comes with tons of customizable parameters and features a cool road shader.

27 February, 2018

2853 views
1 comments
Tobias Forsling discusses the production of his amazing environment, inspired by the amazing art by Matus Garaj. Everything was assembled and rendered in Unity.

26 February, 2018

5724 views
6 comments