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Those animations look amazing!! Great job!

Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!

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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

UNITY PRO

Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

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System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
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Tencent, Activision, NVIDIA and Glu Mobile amongst the companies featured on stage with first looks at real-time ray tracing, Call of Duty: Mobile, System Shock 3, Oddworld: Soulstorm and more

20 March, 2019

633 views
Unity and NVIDIA challenge viewers to tell the difference between what is real and what is rendered in real-time

19 March, 2019

704 views
Djordy Donopawiro did a breakdown of the peaceful harbor scene made in Unity: terrain production, natural assets, lighting, and more.

14 March, 2019

2749 views
A modular free terrain shading system focused on performance and ease of use.

11 March, 2019

1060 views
2 comments
Have a look at a guide from Udemy that will teach you how to create a procedural house tool in Houdini and how to export it as a digital asset in Unity.

6 March, 2019

1205 views
Find a variety of Unity assets in our list: volumetric lighting & fog, post-processing solution, stylized textures, sci-fi spaceship model, environmental pack.

1 March, 2019

1712 views
This week, we've decided to write about the initiative once again as we think that it's really an incredible opportunity to dive into AAA production.

22 February, 2019

941 views
What are Unity plans for this year's GDC? Let's see what's in store here.

20 February, 2019

1021 views
Today's pack has a variety of useful assets for games: vegetation solutions and trees, high-quality fantasy beasts, modern guns, and Rubbly&Debris modular set.

15 February, 2019

2440 views
Have a look at a modular environment pack by Methexis Studios that will let you generate a variety of interior sci-fi spaces.

12 February, 2019

1007 views
The team behind Crystal Companies has presented a cool little Unity tool they are using for their card game.

10 February, 2019

1309 views
Audiences around the world will see everything they need to continue to create, operate and monetize on the world’s widely used real-time development platform.

7 February, 2019

806 views
The leader of Hoa team was kind enough to talk about the way they're using the Ghibli style and mixing different elements to build a marvelous game in Unity.

5 February, 2019

5901 views
New games await! In today's list, find a free basic introduction to game development, music, character editor and handy tools for terrain levels.

1 February, 2019

1308 views
First-ever partnership enables students and lifelong learners to master the art of designing and publishing original games

31 January, 2019

993 views
Have a look at a pack for Unity that can make your game development easier and faster with a nice climbing system.

29 January, 2019

1368 views
Our next list of asset packs for Unity smells like summer.

25 January, 2019

1506 views
Any environment artist should find this Unity list interesting: GPU Lightmapper, high-end optimization solution, terrain tools, and a free asset bundle. Get in!

18 January, 2019

2726 views
1 comments
Here are some great Unity packs to help you kick off 2019 with amazing new projects: assets, tools, and more. 

11 January, 2019

2676 views
It appears that a change in Unity Technologies' terms of service has left Unity games created with Improbable's SpatialOS under threat.

10 January, 2019

1374 views
5 comments
The Hunt is a next-gen Unity3D asset pack with more than 300 models. that can help you create amazing scenes of AAA quality.

3 January, 2019

2407 views
Olivers Pavicevics was kind enough to talk about dealing with different liquid challenges inside Unity.

27 December, 2018

3005 views
3 comments
Doug Holder gave a talk on his career path and the development of the Unity-based game EXE: Mainframe: art style, level design, VFX, controls and more.

21 December, 2018

1662 views
The Unity Asset Store is kicking things into high gear with the launch of the Unity Icon Collective.

20 December, 2018

1434 views
1 comments
The team of Incineration Productions was kind enough to talk about the production of their game Third Omen in Unity.

17 December, 2018

2073 views
1 comments
Jeryce Dianingana did a breakdown of his stunning Oni Shrine environment made in Unity which won him the 3rd place in ArtStation's Feudal Japan Challenge.

14 December, 2018

3026 views
3 comments
Unity 2018.3 is now available for all creators.

13 December, 2018

2195 views
Unity arms future creators with more education resources than any other real-time development platform on the market

10 December, 2018

1226 views
In today's list, we've suggested great assets that might bring joy to your mates enthusiastic about art and game dev.

7 December, 2018

1617 views
Farrukh Rahman discussed the way he created a high-quality environment with Unity and Megascans and mentioned some useful Unity features and free assets.

6 December, 2018

2416 views
2 comments
Gabriel Aguiar has recently updated his pack of 26 Stylized Projectiles that features spells, bullets, fireballs, dark magic, arrows and much more.

6 December, 2018

1524 views
1 comments
Ricardo Teixeira with the rest of the Amplify Creations team discussed their new title in progress Decay of Logos set in a fantasy world and based on Unity.

5 December, 2018

2509 views
Chris Bolton, Creative Director at Astrofish Games, talked with us about their new VR title Ground Runner: Trials, its development, testing stage and more.

29 November, 2018

1414 views
1 comments
Joe Patrick has recently added a real-time mode to his automated terrain texturing tool, TerraTex.

26 November, 2018

1604 views
Tons of knockout assets at half price and two huge lists of the best deals on online markets for digital content. Enjoy the bargain hunting and have fun!

23 November, 2018

1780 views
Pawel Margacz did a breakdown of his recent VFX made in Unity and talked about his path from a 3D generalist to a VFX artist.

19 November, 2018

4384 views
Nathaniel Berens shared the details behind the development of his newly-released game Sagebrush with lo-fi aesthetics, a one-man project made in Unity 2017.

16 November, 2018

1727 views
Javier Giménez from 11 bit studios was kind enough to talk about Moonlighter - the team's game with pixel art in Unity which has been recently released for Switch. 

14 November, 2018

2294 views
Vladislav Horobets shared how he created his beautiful stylized projectiles, talked about VFX production in Unity, and gave general advice for learners.

13 November, 2018

4611 views
1 comments
Cyprien Douterlungne prepared a breakdown of his cool CrocoWarrior VFX inspired by League of Legends. Software used: Unity, Maya, and Substance Designer.

9 November, 2018

2127 views
If you are looking for ready solutions to ease and accelerate the environment production, check these terrain, foliage, sky and texture tools for Unity!

9 November, 2018

3548 views
The final part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall color, opacity and vertex displacement. 

31 October, 2018

2275 views
The third part of a guide to waterfalls in Unity by Math Roodhuizen will tell you about waterfall basics.

30 October, 2018

1995 views
Let's learn about water wrinkle effect opacity.

29 October, 2018

2683 views
Math Roodhuizen allowed us to repost his guide to creating a RiME-style waterfall in Unity, Amplify Shader Editor, and Maya.

28 October, 2018

3376 views
A new Friday list of Unity Store assets for your 3D scenes and games: double-sided shaders, post-processing effects, and systems for water and fur.

26 October, 2018

2940 views
1 comments
Here are the highlights from the Keynote event, including info about CineCast, FPS sample, the Visual Effect Graph, and more.

24 October, 2018

2811 views
You've probably seen or heard about the interior effects from the latest Spider-Man.

22 October, 2018

3304 views
3 comments
Check out our new list of cool new VFX for Unity: some great fire, stylized slashing, beautiful dissolve, and realistic water.

19 October, 2018

4294 views
Mirko Vescio from Oneiros was kind enough to talk about the way his studio sets up VR experiences with mind-blowing visuals in Unity. 

18 October, 2018

3070 views
1 comments
Unity Technologies has recently shared a new post that shows recent improvements to the game engine’s landscaping tools brought by a new terrain team.

16 October, 2018

2188 views
Dávid Kerekes talked about some of the technical advantages Houdini gave to him while working on the virtual tracks for the mobile game Offroad Heat.

16 October, 2018

2637 views
1 comments
The Unity team has published a Film Sample Project on the Asset Store that can help you get started with linear content such as cut-scenes for games, short films, and more.

16 October, 2018

1409 views
Allegorithmic has recently announced that Substance in Unity now allows users to work with Substance materials on projects for iOS and Android.

9 October, 2018

1373 views
The team of Eisko discussed Polywink - a new online platform t for accessible 3D facial animation in Maya, Unity, Unreal. 

8 October, 2018

2889 views
5 comments
Check out some cool explosions, stylized projectiles, mesh effects, explosions and cool particles for Unity games.

5 October, 2018

2962 views
The two companies will be collaborating on creating simulated environments for AI training.

27 September, 2018

1345 views
Marina Alexandra Bade gave a talk on Shanty Town, her procedural environment tool for Unity with Houdini Engine. 

27 September, 2018

6239 views
2 comments
The Unity team has shared a new post that discusses authoring a scene to be rendered using Unity’s High Definition Render Pipeline or HDRP.

24 September, 2018

2273 views
Jona Marklund did a breakdown of the indie shooter/platformer made with his friends in Unity: level design, shaders, gun effects and more. The game is free!

18 September, 2018

1743 views
It's a rather common idea that Unity is not that great when it comes to building photorealistic experiences.

18 September, 2018

2084 views
6 comments
Maxime Catel talked about the structure of his exciting Tornado project created for VFX Sketch challenge.

17 September, 2018

4829 views
Maciej Szymaś shared an incredible in-depth breakdown of his huge project made with Unity, Substance, and Blender which is an attempt to unfold a vision in Burton’s style.

13 September, 2018

2728 views
2 comments
A couple of days ago, Unity and Google Cloud have presented the result of their teamwork called Open Match which is an accessible matchmaking technology for developers.

10 September, 2018

1468 views
VEA Games has released a new product for Unreal Marketplace. This time around the product is aimed at character production.

7 September, 2018

2334 views
Flávio Villalva did a breakdown of the amazing stylized VFX made in Unity for the character Diva from Dungeon Hunter Champions.

31 August, 2018

3499 views
This time, we've prepared a list of some of the environment packs available on the Unity Asset Store.

17 August, 2018

4285 views
Today we present to you our talk with Makan Gilani about the way you can make your 3D beasts break the Internet.

15 August, 2018

8702 views
5 comments
The Unity team has shared a recording of a talk by Julien Heijmans from this year's Unite Berlin on the production process behind the forest setting of Book of the Dead.

15 August, 2018

1692 views
Maarten Hof who previously broke down his incredible project Grandpa's Attic, this time talked about the stunning scene for Wild West Challenge made with Unity.

13 August, 2018

2530 views
1 comments
This time instead of books we've gathered for you some top-notch VFX that can be purchased at the Unity store. Lots of awesome realistic and stylized effects!

10 August, 2018

4925 views
The team behind the tool has just shared a two-part tutorial on using Amplify Impostors.

6 August, 2018

2113 views
Jon Hickenbottom shared his experience of studying CGMA course Level Design for Games led by Emilia Schatz and the best level design lessons he's learned.

3 August, 2018

7216 views
3 comments
Fürstentum Liechtenstein announced that his amazing shaders are finally available for purchase over at Unity Asset Store.

2 August, 2018

1543 views
SideFX uploaded a new video showing how you can use the Houdini engine to build assets for Unity.

29 July, 2018

2480 views
Ricardo Teixeira from Amplify Creations presented their smart optimization solution that uses next-generation Billboard Impostors. Amplify Impostors will allow you to optimize your assets of any size in no time.

24 July, 2018

5905 views
12 comments
Jonathan Van Immerzeel's Stylized Water Shader is updated! New great features are included, and the customizable pack is now supported in Unity 2018.1 and newer.

20 July, 2018

3688 views
2 comments
The goal is to build on the Scriptable Render Pipelines for next-level rendering and add more features for mobile.

11 July, 2018

2445 views
The Unity team has shared a new article for their blog series on the production process behind their demo Book of the Dead.

2 July, 2018

1724 views
Over a hundred outstanding submissions battled for the grand prizes.

28 June, 2018

1928 views
Modern tech is so advanced that you don't need expensive stuff to set up AAA-looking animation.

28 June, 2018

4177 views
2 comments
Telltale Games has finally decided to move away from its old game engine.

25 June, 2018

1630 views
Gregory Silva talked about his experiments with Unity and ShaderForge, which helped him to create amazing visual effects similar to Zelda: The Breath of the Wild.

25 June, 2018

15316 views
6 comments
Unity has finally released its amazing environment from Book of The Dead demo, which features a ton of awesome Megascans assets.

19 June, 2018

4146 views
Grimshade developers from Talerock studio talked with us about their beautiful cel-shaded game, how it was created, its peculiarities and future plans.

15 June, 2018

1786 views
Guido Ponzini shared his vast experience in visual and interactive programming for industrial exhibitions, Adam Unfold Test and lots of other experiments in Unity.

14 June, 2018

3213 views
The student team behind Minors talked a little about the way they've created a small indie project with UE4.

8 June, 2018

2690 views
2 comments
Etienne POV, a winner of Riot Creative Contest 2017 (Stylized VFX category) shared some details of his stunning entry created in Unity!

7 June, 2018

10417 views
4 comments
Levente Gajdos, a Senior Environment Artist at Treehouse Ninja, talked about the studio's work behind some of the memorable environments of Wolfenstein II.

24 May, 2018

3177 views
2 comments
Callum Tweedie-Walker talked about some techniques he used to create his amazing tribute to Simon Stalenhag in Unity.

21 May, 2018

4145 views
1 comments
Have you already checked out the latest version of Gaia?

18 May, 2018

3500 views
We've talked with Gamera Interactive about the tech they are doing prototyping, working with environments and assets for an innovative RPG Alaloth.

17 May, 2018

3889 views
17 comments
The developers from Mapbox showed how you can use geo-data with Unity to create fantastic and accurate virtual spaces, based on real-world locations.

9 May, 2018

3237 views
Nature Manufacture explained how you can create amazing detailed lava materials. You can also purchase this pack here for usage in Unity.

9 May, 2018

3981 views
Maarten Hof talked about the way he produced his amazing environment, inspired by the amazing Uncharted 4.

3 May, 2018

6005 views
The new version is the start of a new cycle, so you can now expect much more from the engine.

2 May, 2018

2791 views
Renderpeople has recently released a new ready-to-use animated 3D People freebie.

30 April, 2018

2794 views
1 comments
The devs from DeepMotion show how their new technology may revolutionize animation production for video games with AI “Motion Intelligence”.

18 April, 2018

5780 views
The talented guys from Gunstar Studio showed how they created explosions, textures fighters and built levels for space action game Phobos Vector Prime.

17 April, 2018

2541 views
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.

16 April, 2018

9644 views
Unity decided to release sample packs of ADAM Episode 2 and 3 characters, scenes, and Timeline assets, as well as an executable version.

12 April, 2018

2192 views
Check out a stylized water shader by Jonathan van Immerzeel inspired by Zelda: The Windwaker.

10 April, 2018

5670 views
Eric Chadwick talked a little about his career and gave some advice on ways you can keep doing art in games for decades.

9 April, 2018

3182 views
Check out the latest version of Complete Terrain Shader (CTS) from Procedural Worlds and NatureManufacture which is now available for download from the Unity Asset Store.

8 April, 2018

2555 views
Are looking for courses on environment creation for VR? Need some tips and tricks on photogrammetry?

2 April, 2018

1678 views
1 comments
Lorenzo Dominguez showed how he builds some interesting environments with Unity.

2 April, 2018

1524 views
Blender Actions is a new pack from Unity Asset Store that features a set of commands for Unity Editor.

1 April, 2018

1592 views
Unity Technologies has published the Unity engine and editor C# source code on GitHub, under a reference-only license.

27 March, 2018

1740 views
The Unity's opening keynote at GDC 2018 was all about great things for 3D artists.

20 March, 2018

3219 views
Unity users can now get access to materials and sans from Megascans, Substance Source and GameTextures.

20 March, 2018

4534 views
Matt Parkin continues to share awesome tutorials for game developers.

18 March, 2018

1995 views
Google allows using Google Maps API to build your games.

15 March, 2018

3533 views
Durk van der Meer shared some advice on how to build amazing 3d environments with awesome detail.

14 March, 2018

3434 views
A talented team of 5 artists talked about 'The Siege' project they've created for the Unity Neon Challenge.

8 March, 2018

2542 views
Unity and PiXYZ teamed up to bring a solution that makes creating real-time interactive and virtual experiences based on CAD data faster and easier.

6 March, 2018

1886 views
1 comments
Jonathan Caro shows how you can use Unity to build some very interesting lighting with cool little details and beautiful materials.

6 March, 2018

16172 views
2 comments
Peder Norrby is doing a very cool project with Unity, using 3d eye tracking on Apple’s latest phone.

2 March, 2018

3848 views
1 comments
A tool which will help users create a range of shaders, like flowing lava, gooey slime mound, beautiful lakes, flashing LEDs, and more.

2 March, 2018

6523 views
1 comments
Take a look at a nice pack of 6 materials for Unity that will help you create wet roads inside the engine. The pack comes with tons of customizable parameters and features a cool road shader.

27 February, 2018

2324 views
1 comments
Tobias Forsling discusses the production of his amazing environment, inspired by the amazing art by Matus Garaj. Everything was assembled and rendered in Unity.

26 February, 2018

4865 views
6 comments
Unity will announce more sessions each Thursday at 10 a.m.PST.

22 February, 2018

2278 views
Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.

21 February, 2018

3127 views
1 comments
Aldana Zanetta shared the way she approached the recent Unity Environment Contest and created her beautiful 'Futuristic Exploration' scene.

21 February, 2018

7401 views
1 comments
IBM and Unity have launched the IBM Watson Unity SDK on the Unity Asset Store.

21 February, 2018

1578 views
Aras Pranckevičius shared some of his thoughts on the upcoming features of Unity.

20 February, 2018

2594 views
1 comments
Igor Vagun talked with the developers behind BATTLE BIT about the development process of Low-Poly Tactical Shooter with Hardcore elements.

19 February, 2018

2790 views
3 comments
Travis Henderson did a nice breakdown of the amazing new VFX, which features an unusual take on the classical League of Legends special effect.

16 February, 2018

2444 views
2 comments
The Unity team has announced a new addition to their creative tools suite.

15 February, 2018

5209 views
Wysilab has released the official version of its innovative terrain creation software, Instant Terra v1.0, available from the Wysilab website.

15 February, 2018

2626 views
4 comments
Paul Turc talked a bit about the way he produces amazing 3d rocks and how you can use them to dress up your environments.

14 February, 2018

7160 views
2 comments
A collection of mechanics, tools, systems and assets to hook up gameplay without writing any code.

14 February, 2018

4351 views
Check out a new timesaver for Unity called Auto Road Creator.

12 February, 2018

2081 views
Jon Brouchoud from Arch Virtual talked about the way they manage to build amazing VR-experiences in a very efficient and quick manner, using some Turbosquid assets.

9 February, 2018

2034 views
1 comments
Toivo Glumov and Natalie Kayurova have recently released their St. Petersburg pack, based on Allegorithmic's Material Layering shader.

7 February, 2018

1998 views
Check out a recording of a Unity live training session by Matthew Schell that shows the process of setting up a custom character controller.

5 February, 2018

4456 views
Check out a quick guide from Octane Universe and Eric Keller on using OctaneRender for Unity projects.

1 February, 2018

2637 views
We were lucky to talk to the amazing team behind a popular online shooter Escape from Tarkov and discussed the amazing technology, which powers this product.

31 January, 2018

12471 views
26 comments
Andrew Indrikson, Toivo Glumov, and N Kayurova talked about their newest project, created for the #NeonChallenge, organized by Unity.

30 January, 2018

12857 views
3 comments
A nice rock pack for Unity that can be used for all kinds of projects.

29 January, 2018

3164 views
3 comments
Rob Nally shared some tips on the production of cel-shaded action games with Unity.

29 January, 2018

4543 views
2 comments
VectorayGen will let you use vector math principles to create any vector field you can think of.

26 January, 2018

3340 views
2 comments
Unity welcomes jammers to their offices in San Francisco, Bellevue, Brighton, Copenhagen, Helsinki and Shanghai to create games in 48 hours.

24 January, 2018

990 views
Check out a MiniMap system for Unity written in C# that can be used for all types of games.

22 January, 2018

2563 views
2 comments
As you might have noticed, the Unity 2018 release cycle will focus on graphics.

19 January, 2018

4042 views
Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set Unity scenes dedicated to using complex lighting scenarios on Gumroad.

18 January, 2018

3776 views
Stefan Jevremović did an overview of the way you can approach beautiful stylized visual effects. Learn how you can do stuff similar to League of Legends.

17 January, 2018

13986 views
6 comments
A collection of shaders that can improve Unity's Standard Shading by presenting better light interactions.

16 January, 2018

2491 views
Unity Technologies showcased a new video Book of the Dead and shared some new features coming to Unity 2018.

16 January, 2018

4118 views
4 comments
Sergey Tenditniy discussed some of the ways he's building outstanding modular 3d environments within Unity.

16 January, 2018

11626 views
6 comments
We've talked with the wonderful people from Radial Games about the way they approach game production for VR platforms.

15 January, 2018

1665 views
Take a look at a real time node-based shader tool for Unity 5 and 2017 called Shadero Sprite.

15 January, 2018

3461 views
Michał Piątek released the files, which might help you to create amazing transformation real-time visual effects in Unity for commercial projects.

12 January, 2018

4088 views
Unity Technologies has revealed a beta version Unity 2018.1, the first update of this year.

11 January, 2018

3306 views
Anton Shvetsov has shared a new guide for FX artists.

11 January, 2018

2859 views
Have a look at a new modular set of 3D models, textures, materials and shaders for your atmospheric scenes in Unity.

10 January, 2018

2461 views
Tobias Rohrwacher showed how he created an amazing pirate character for the Lost at Sea contest, organized by Turbosquid.

8 January, 2018

2376 views
Take a look at a useful pack that will save you tons of time.

8 January, 2018

2915 views
Enthelity Studios released a new little tool, which can help you quickly convert texture maps.

2 January, 2018

3564 views
Take a look at a highly customizable pack of 21 mesh effects for Unity.

28 December, 2017

2643 views