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Unity Technologies created Unity engine — one of the most popular game-creation tools in the industry. The Unity engine is far and away the dominant global game development software. More games are made with Unity than with any other game technology. More players play games made with Unity, and more developers rely on our tools and services to drive their business.

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Unity Pro combines Unity’s famous ease-of-use with the full set of powerful, high-end features that professional 3D developers and leading studios require. Create bigger, more complex and visually stunning games and 3D content for the Web, desktop, Windows Store Apps and Windows Phone 8 and BlackBerry, without compromising on productivity. If you want to create a game and ship it, choose Unity Pro today!

Supported platforms

System requirements

  • Windows: XP SP2 or later; Mac OS X: Intel CPU & “Snow Leopard” 10.6 or later. Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).

Unity TechnologiesRecent articles

Unity Digest: Adding Animation & Improving Visuals

In today's collection, find three animation packs for different types of movements, an anti-aliasing solution, and a tool for reflections.

Furioos Acquired by Unity

Unity revealed it acquired Obvioos, the developer of Furioos, a cloud-based video streaming service.

Unity Digest: Stylized Nature & Movement Systems

Check out these beautiful nature packs for stylized environments and amazing character movement systems! Everything comes with a nice Halloween discount.

Tutorial: Bastion Effect in Unity

AETuts shared a detailed Unity guide that will explain to you how to set up a Bastion effect. 

Crumble: Platform Game Mechanics & Shaders in Unity

Matthieu Houllier shared the technical details behind his game under development Crumble: a ball movement and soft body mechanics, grass and watercolor shaders in Unity.

Breakdown: Simple Stylized Scene in Unity

Charlotte MacKie talked about the production of her stylized environment made with Maya, Substance Painter, and Unity.

Modular Buildings: Tips and Tricks

Polysquid Studios shared their approach in recreating the 1930's themed New-York building for the Private Eye VR project. 

Unity Announces Price Increase

Unity Technologies revealed that the team will increase prices in 2020.

Hyperforma: Building Games with 2D and 3D Elements

Fedor Danilov from Nord Unit talked about the studio's first game Hyperforma, a sci-fi arcade game inspired by cyberpunk literature and manga Blame! by Tsutomu Nihei.

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