- How much xNormal costs?
Absolutely nothing. It’s FREE for both commercial and non-commercial use. Take a look to the licence included in the installer for more info.
If you like our app, please, help us sending bugs/feedback, examples of your art or mention xNormal in your project. Cost
- I can’t use other normal mappers because they calculate their own tangent space and they only allow to use a kind of mesh format. Does xNormal include a SDK to make my own importers, exporters and plugins?
Yes, xNormal includes a complete and easy-to-use C++ SDK to write plug-ins. You can make image or mesh importers/exporters,etc…
One of the key features of the xNormal SDK is the ability to customize the tangent basis. Please, take a look at this link to know why it’s so important: http://wiki.blender.org/index.php/Dev:Shading/Tangent_Space_Normal_Maps
Go to the developers section into this web page to download the xNormal SDK. tangent space
- I want to send you a model to include it in xNormal or to collaborate with you. How can I do it?
Thanks, any help will be welcome! Go to the contact us above in this page and tell us! Collaborate
- Who is already using xNormal?
xNormal is widely used by great artists in AAA games and VFX industry.