DICE 2015: League of Legends (Marc Merrill, Riot Games)
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As a indie developer in a country that don't have a commercial agreement with the US, I hope steam listen to Epic. Steam takes 30% of my revenue, and US gov. get another 30%, than I need to pay taxes in my country (Brazil). So in the end, i get roughly 20% of the full price.

Nice to meet great personality who has excellent talent in 3D characterization and found here best example. Caroline, http://www.personalstatementfolks.co.uk

The game lovers of Epic Games will be disappointed to know that from now onward seam would stop doing exclusives if Steam lifted its revenue cut for developers. William, http://www.eliteassignment.co.uk

DICE 2015: League of Legends (Marc Merrill, Riot Games)
4 March, 2015
Events

DICE 2015: League of Legends (Marc Merrill, Riot Games)



The co-founders of Riot Games, Marc Merrill and Brandon Beck, discuss the history of creating a popular MOBA game League of Legends. Everyday approximately 28 million gamers login into it and it has 67 million monthly players.

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