Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
GDC 2015: The Art of Firewatch
Campo Santo artist Jane Ng describes creating art for the Firewatch videogame created using Unity Engine. She talks about a series of topics covered during her speech at the 2015 Game Developers Conference.
© Campo Santo Productions, 2015 Youtube Link