GDC 2015: The Art of Firewatch
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Utrecht NL   24, Nov — 26, Nov
Philadelphia US   30, Nov — 3, Dec
London GB   30, Nov — 1, Dec
London GB   30, Nov — 3, Dec
Dortmund DE   1, Dec — 3, Dec
Latest comments
by Jamie Gibson
2 hours ago

Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!

Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!

by mr. Awesome
8 hours ago

Fucking AWESOME!

GDC 2015: The Art of Firewatch
8 June, 2015

GDC 2015: The Art of Firewatch

Campo Santo artist Jane Ng describes creating art for the Firewatch videogame created using Unity Engine. She talks about a series of topics covered during her speech at the 2015 Game Developers Conference.

© Campo Santo Productions, 2015 Youtube Link

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