NVIDIA GameWorks Video In The Witcher 3 Wild Hunt
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I am very impressed! It is easy to see you are on your way to a well-deserved wonderful future.

An absolutely great read, thank you for this. Really lays a foundation on how to go about the learning process.

Hi Matthew and Mr VFX, I’m currently researching this topic of decomposing images into shading and reflectance layers. I would love to learn about what you are trying to use this for to learn more about applications for this technology.

NVIDIA GameWorks Video In The Witcher 3 Wild Hunt
18 May, 2015
Presentations

NVIDIA GameWorks Video In The Witcher 3 Wild Hunt



A showcase of NVIDIA GameWorks effects used in The Witcher 3: Wild Hunt RPG. NVIDIA HairWorks was used to create realistic fur and hair for dozen of animals and monsters. The technology also allows Geralt’s sword to influence the movement of flags, banners, and drapes that décor the towns buildings.

© NVIDIA, 2015 Youtube Link

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[…] an old computer. And by the way, all that graphics are coming from a 5 years system that still has NVIDIA GTX470 and a 8 GB […]

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[…] creation we used Speedtree middleware, and for physics (including cloth simulation) we use Nvidia Apex / […]