ZBrush: Low Polygonal Stones And Rocks
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Oh shit!

by S.K.O
7 hours ago

VUE without competition

by John
7 hours ago

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

ZBrush: Low Polygonal Stones And Rocks
13 April, 2015
Technologies

ZBrush: Low Polygonal Stones And Rocks



This tutorial discusses sculpting and the necessary settings, curvature map in xNormal and using these tools to create a quick diffuse texture.

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[…] to create the assets for the scene were 3D Studio Max, Quixel Suite (NDO,DDO), Zbrush, 3D Coat, XNormal and […]