2.5D Head Turn Animation Set Up in Maya

The artist utilized the software's Set Driven Keys and Blend Shapes to create this unusual animation.

Kevin Temmer, a renowned 3D Animator known for working on Spies in Disguise, Ferdinand, and Ice Age: Collision Course, has recently demonstrated a marvelous head-turning animation, which is 100% 3D but abides by the rules of regular 2D animation, with the viewer only seeing one side of the animated character.

According to Kevin, the project was set up in Maya using Set Driven Keys and Blend Shapes to change the shapes and positions of geo. Below are some behind-the-scenes materials shared by the author:

And here's a short breakdown video:

Learn more about the project here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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