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3D Artist Procedurally Carved Face In Wood Using Blender

Take a look at Mohit Malik's latest experiment.

3D Artist Mohit Malik, whose fantastic series of animated Blender tiles we've previously shared, has unveiled a new procedural creation: a carved wood material accompanied by a neat presentation.

Everything in this piece is created procedurally, including the random carvings in the hair. The artist has mentioned that he may release it to the public, so there's hope you'll be able to craft your own wooden puppets.

Mohit Malik

If you're interested in learning about procedural materials in Blender, check out Erindale's dedicated YouTube playlist on Shader Nodes:

Also, have a look at a few other Mohit Malik's procedural pieces and follow him on X/Twitter for more:

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30 hand sculpted veins and burn scars all contained within one Multi-Alpha brush.

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