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Meet the updated 3DF Zephyr. The team behind the tool presented the fastest release to date, bringing an improved accuracy and many new tools and utilities, in the same user-friendly interface.
Faster processing – the full pipeline has been improved a lot, and processing times have been improved significantly during the Structure from Motion, Multiview Stereo and Meshing phases – all of this with even an improved accuracy.
Improved tools – many small fixes and improvements have been integrated with this update, which includes better selection tools, better gizmo, a quick project wizard and much more are awaiting you in the user friendly interface you all know and love!
FlowEngine C++ SDK – the new version of our C++ SDK, FlowEngine, is now available for both Microsoft Windows and GNU/Linux platform (100% compatible with the vfx platform). Did you know there is also a Free SDK edition, limited to 50 photos, which is the perfect companion to our 3DF Zephyr Free edition?
Camera calibration manager – often on the go? Use this handy tool do pre-download camera calibrations from our server by simply uploading a JPG and store it offline for later use.
Preset manager – you can now easily share and download presets directly from Zephyr in a user friendly. Simply insert the preset ID and let zephyr download it from our server.
Quad support for OBJ and FBX formats – you can now feed zephyr quads when re-importing a mesh for re-texturing.
Other interesting features are DTM from Dem generation, orthophoto from unstructured clouds, improved 32 bit texture workflow, XMP workflow during batch job setup, mesh uberdensification with/without high frequency gain, and many other new tools and feature have been added, including a the new full German language support!
The full changelog for 3DF Zephyr 4.0 is the following:
- Improved SfM speed and accuracy
- Improved MvS speed and accuracy
- Improved mesh generation speed and accuracy
- Sharper photoconsistency during mesh generation
- FlowEngine and FlowEngine free C++ SDK now available
- Added camera calibration manager
- Added preset manager
- Added new selection tools
- Added quad support for import/export with custom UVs (OBJ,FBX)
- Added German language support
- Added automatic DTM from DEM function (3DF Zephyr Aerial only)
- Added orthophoto from unstructured point clouds (3DF Zephyr Aerial only)
- Added densification to mesh/textured mesh with or without high frequency gain
- Added quick project wizard
- Added improved control points workflow for unstructured objects
- Added “enable mask” on “add photos” function
- Added custom band colors transformation to stereo and mesh objects
- Added custom grid logo option
- Added XMP workflow in batch tool
- Added Discord integration (can be disabled in options)
- Added bounding box import/export function
- Improved 32/16bit texture workflow
- Improved gizmo support
- Improved import mesh with custom UV
- Improved wizard on-screen tips
- Improved point cloud coloring for unstructured objects
- Fixed topology and triangles unification on export
- Fixed FBX camera export misalignments
- Video export 3Dflow logo is no longer mandatory in 3DF Zephyr Lite
You can learn more here.