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80 Level Job Digest: Hot Picks for Creatives This Week

Check out this week’s 80 Level Job Digest for top openings at Creative Assembly, Disney Animation, Rockstar Games, Playground Games, Infinity Ward, Square Enix, and Focus Entertainment.

Senior UI/UX Designer at Creative Assembly

Creative Assembly is looking for a skilled UI/UX designer to join our talented and motivated UI team working on the Total War franchise at our headquarters in Horsham.

Requirements:

  • Strong UI/UX design skills including – wireframing, interaction design, prototyping, informational hierarchy. 
  • Visual design skills including – composition, typography, iconography, layout, colour theory.   
  • A good working knowledge of industry-standard tools such as: Figma, Photoshop, Illustrator, After Effects.  
  • Technical knowledge and a desire to learn in-house implementation tools.  
  • Attention to detail and a passion for making quality products.  
  • A problem-solving mindset with the ability to take ownership & responsibility.  
  • Ability to communicate and present ideas effectively.   
  • Solid understanding of UX methodologies and how they apply to game design.  
  • A strong team player with the ability to both provide and accept constructive advice/feedback from colleagues.    
  • Ability to create as well as adapt to and follow a variety of artistic styles.  
  • Fluent in English, both written and spoken.

Director, Production & Planning at Walt Disney Animation Studios

The Director, Production & Planning supports the VP, Production & Planning in strategically planning feature films and other projects that are simultaneously being produced within the studio, and in exploring alternate production and slate scenarios.

Required Qualifications:

  • 10+ years of production experience.
  • 5+ years of production leadership experience, including as an Associate Producer, is preferred.
  • Creates an inclusive and safe cross-site work environment by carefully managing sensitive information, making rooms feel open and comfortable, creating space for everyone to have a voice and addressing bias when it occurs.
  • Specialized knowledge of the production process in animation, deep understanding of animation workflows and the management of production environments.
  • Strong leadership, communication, time management skills.
  • Thinks critically and analytically with a high aptitude for strategic planning and tactical execution on a multitude of simultaneous projects. Demonstrates the ability to identify and track priorities.
  • The ability to effectively communicate, interact and partner with production leadership, creative talent and executives inside the Company is crucial.
  • The ability to drive results and to generate and promote new and innovative ideas is required; adaptable in an ever-changing environment.
  • Proficient in Excel, Powerpoint/Keynote, Google platforms, Shotgrid.
  • Must be customer service-oriented and an intuitive trouble shooter.
  • High level of confidentiality and discretion required.
  • Ability to travel as needed.
  • Must be available to work onsite 3-5 days per week.

Visual Product Designer at Rockstar Games

Rockstar Games is seeking a Visual Product Designer to join our Digital Marketing Team. The ideal candidate is a multi-disciplinary designer with strong visual design and UX skills and a deep understanding of the advantages and limitations of digital media to create experiences that are cutting-edge, aesthetically stunning, user-friendly, and highly functional.

Requirements:

  • 3+ years of experience designing and shipping large-scale, customer-facing digital products.
  • Proficient with current design and prototyping tools (Figma, Adobe After Effects, Principle, Framer).
  • Ability to collaborate with highly technical teams to deliver large-scale projects.
  • Refined sense of color, typography, and composition.
  • Experience contributing to shared component libraries in Figma.
  • Understanding of UX methodology and user-centered design.
  • Working knowledge of protocols around accessibility and inclusivity.

Game Designer at Playground Games

As a Game Designer, you will act as a champion of quality across the team, working with various disciplines to implement key systems and features, and using visual scripting and proprietary tools to build content in Fable.

What you’ll bring:

  • Industry experience in game design positions
  • Excellent written and verbal communication skills  
  • Strong ability to design game systems and mechanics and align other disciplines around design intent
  • Passion for problem identification and solving
  • Demonstrable experience using scripting tools or similar
  • Interest in collaborating within a team of diverse perspectives  
  • A flexible, highly motivated and friendly approach to your work  
  • A genuine passion for video games  
  • Text-based scripting ability in C++, C# or similar is desired but not essential

VFX Director at Infinity Ward

Infinity Ward is looking for a talented Director and VFX Supervisor who will help achieve the creative vision of the project, be an envoy for any technology transfer requested by the game teams, and define the visual effects style and quality bar for in-game cinematics and narrative sequences.

Requirements:

  • 12+ years’ experience creating real-time and pre-rendered cinematics
  • An intimate knowledge of Call of Duty, its associated lore, characters, and history
  • An intimate working knowledge of the pre-render and in-game cinematics core pipeline
  • A basic understanding of IW’s proprietary engine
  • Ability to adapt to various art styles
  • Strong communication, negotiation, and leadership skills
  • Strong Knowledge of multiple scripting languages, development practices, and asset deliverable pipeline architecture
  • Expert knowledge of real-time VFX workflows and tools (e.g., Unreal Engine Niagara, Houdini, Maya, EmberGen, or proprietary tech).

Battle Content Designer at Square Enix

This job involves creating player characters, monsters, and other enemies that appear in the game, as well as boss battles and battle content that utilizes them. You will be responsible for everything from planning and development to creating specifications, including data structures, design, and balance adjustments.

Required skills and experience, etc:

  • Applicants must have at least two years of work experience and practical experience in commercial game development (including specification creation, data creation and implementation, and balance adjustment).
  • Someone who can communicate smoothly in Japanese.
  • Applicants must be able to perform basic operations in Excel.

Graphic Designer Intern at Focus Entertainment

As a graphic design intern, you will be involved in designing and producing essential web and print communication assets for Focus and its games.

Job requirements:

  • Student enrolled in a Bachelor's or Master's degree program
  • Desire to continue your studies through an internship (apprenticeship contract)
  • Available for September / early October 2026
  • Proficiency in graphic design and multimedia tools
  • Over 2 years of experience with the Adobe suite (Photoshop, Illustrator, InDesign, After Effects)
  • Creative spirit and conceptual intelligence
  • Great artistic sensitivity
  • Listening and analytical skills
  • Organized and rigorous

Find more work on our Job Board.

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