80 Level Stream: Head Scanning with Reality Capture
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If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

by Imarhiagbe Jeffry
12 hours ago

this will be just perfect for my scene

awesome

80 Level Stream: Head Scanning with Reality Capture
19 July, 2017
News

We’ve partnered with Jeffrey Ian Wilson to give you guys a free look at the way Reality Capture can help you get 3d scans.

Incredibly happy to present our joint project with Jeffrey Ian Wilson, who graciously agreed to help us do our first educational video stream. Jeffrey is actually doing a lot of paid tutorials, but this time you’ll be able to get a free look at his powers and he’ll be happy to share the techniques with the world.

The webinar is a follow up to the “Single Camera Head Scanning in Agisoft Photoscan” lesson, which has been viewed over 50,000 times combined! 80.lv will live stream the webinar this Thursday at 10am PST. So make a mental note to check it out tomorrow. We’ll remind you later as well. You can follow the stream here:

Twitchwww.twitch.tv/80level

YouTube: youtube.com/channel/80level

“I will cover some basic material on photogrammetry practices as well as using Lightroom, Photoshop, Reality Capture, Wrap3, Maya and Marmoset Toolbag.  The purpose of the webinar to teach students how to scan on a tight budget and will even cover an Artec Eva body scan as a bonus.  Students will learn how to maximize output quality while spending an absolute minimum on hardware to develop a scanned character suitable for usage as a digital extra for games and VFX.  I will also go over budgeting and cost including labor and outsourcing resources”.

Jeffrey Ian Wilson

If you’re interested in photogrammetry and 3d scanning, make sure to check out Jeffrey’s upcoming masterclass which will start mid-August. He’s actually treating this as his full-time job for the next 3 month. Basically, he will teach you how to use reality capture to develop a variety of assets including a vehicle, character, prop and environment assets. You can check out more details on the homepage.

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3 Comments on "80 Level Stream: Head Scanning with Reality Capture"

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Kyle Jones
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Kyle Jones

What a great video. There are great little tips in this video. I also found this tutorial really helpful. http://bertrand-benoit.com/blog/the-poor-mans-guide-to-photogrammetry/

Viktor
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Viktor

Here is record: https://www.youtube.com/watch?v=_sU1ki1T-RI
BTW, subscribe to their Youtube channel

damien
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damien

Being based in Asia this webinar runs 1 am my time. Will there be a replay?

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