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A Gravity Gun Prototype Set Up in Unreal Engine 5

The project enables 360-degree character rotation and was made by Vsevolod Kvachev.

Software and Game Developer Vsevolod Kvachev has shared a short demo that showcases an incredible gravity gun prototype made with Unreal Engine 5. According to the demo, the gun allows attaching the player character to various surfaces to freely move around in a gravity-defying manner. Thanks to the 360-degree character rotation, the gravity gun project also includes the ability to view the game world from various angles and even upside-down, thus enhancing the feeling of zero-g. The author commented that the project was made a couple of years ago but was brought to UE5 only recently.

You can check out more of Vsevolod's projects here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more. 

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