VFX Artist Vu Pham continues the series of outstanding water simulations with yet another amazing project. This time, the artist has set up a realistic-looking rough ocean sim with a small boat crossing lifelike waves, generating myriads of whitewater particles in the process. According to the creator, this particular project was made in Houdini using the software's FLIP Fluids, a toolset that allows artists to create fluid simulations.
Here's the node graph behind the project: