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A Great Plaster Shader Set Up in Unreal Engine 5.1

The shader enables its creator to paint on meshes.

3D Environment and Prop Artist Thiago Araujo has recently released a lengthy demo showcasing an absolutely incredible plaster shader set up in Unreal Engine 5.1. According to the demo, the shader enables its creator to paint various surfaces on a mesh, including bricks and plaster, and tweak the painted areas. The author commented that although the shader was quite complex, it allowed for "a lot of flexibility" and enabled Thiago to easily customize the surfaces of the stylized scene he is currently working on.

You can learn more about Thiago's other projects by clicking this link. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

The second volume of Hard surface alphas originally sold as a set of 350 alphas but currently includes 390 alphas + 6 trim brushes.

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