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A Low-Cost Solution for Stylized Oceans in Games

Max van der Merwe shared a short breakdown explaining how to set up a simple ocean shader in Unity.

If you were looking for a quick and easy way to set up a stylized body of water in your Unity-powered game or project, here's a comprehensive breakdown that might help you out. Game Developer Max van der Merwe has recently shared a short and easy-to-follow learning material, explaining how to set up a simple ocean shader with lapping waves in Unity and sharing some handy techniques required to achieve the desired result. According to the developer's comments, a similar shader was used by Max in Alba: A Wildlife Adventure, Ustwo Games' open-world adventure game released back in 2020.

You can learn more about Max's projects by clicking this link. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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