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A New Fluid Simulation Plugin for Unity

Take a look at this new plugin made by Zibra AI. 

Zibra AI has demonstrated their new plugin that uses the synergy of cutting-edge physical solvers and ML-based neural object representation to simulate liquids. The plugin works by using the GPU-based material point method for particle simulation, server-based neural SDF for generating a representation of objects of any complexity, and renders fluid surface with reflection and refraction using user-provided cubemap with multiple visual parameters.

Key Features:

  • Real-time simulation
  • Simple and intuitive user interface
  • Multiple visual and physical presets
  • Gravity control
  • AI-accelerated interaction with complex objects
  • Force Interaction

The plugin is already available in early access, you can check it out here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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