Classic style mixed with modern tricks in Unreal Engine.
Check out a low poly retro-style game being developed by Marcis. The game reminds you of good old PlayStation 1 days but at the same time shows some neat new tricks like an advanced damage system.
Marcis is constantly sharing dev updates revealing details on how he approaches different production tasks. First, the developer noted that the paint peeling is actually baked into textures so it's not a dynamic effect. With the latest update, Marcis also started using procedural meshes in Unreal Engine that can be modified in real-time. This decision allowed the developer to fix collision issues.
Makes sure to watch the latest development update below:
Here are some other demos of the game in action:
You can learn more and follow the progress on Twitter. Also, don't forget to join our new Reddit page, our new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.