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A Real-Time Hair System Set Up in Unity

Sakura Rabbit unveiled yet another amazing project made with Unity.

Indie Game Developer Sakura Rabbit, known for creating a large variety of projects with Unity, enlarges her portfolio of Unity-powered works once again with yet another amazing piece. This time, the developer has managed to set up an impressive hair system that allows her to create wig-like meshes with somewhat realistic behavior and responsiveness. According to a short demo shared by the author, the system is capable of running in real-time.

And here are some more of Sakura's latest projects:

We highly recommend visiting the developer's Twitter page to check out more of her Unity-powered projects. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

80 insectoid creature mega pack to create a variety of insects and alien creatures in the blink of an eye! Mandibles, horns, limbs, and all the little bits to bring your bugs to life! Just load the brushes, drag them into your scene and you're ready to go!

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