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A Realistic Fluid Simulation Made With Megascans & UE5

This cool-looking liquid was set up by Will Fortanbary.

3D Artist and Unreal Engine enthusiast Will Fortanbary continues the series of stunning 3D works with yet another awesome project. This time, the artist has managed to set up an extremely realistic water simulation using Unreal Engine 5, Megascans assets, and the Fluid Flux plug-in. According to the author, the simulation was rendered in real-time in a little over two hours at 4K with around 10 seconds per frame.

You can check out more of Will's projects here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

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