Here's a new step-by-step video guide by J Hill.
Texturing faces is one of the 3D artist's greatest challenges, especially if you want to get a hyperrealistic result. You need to know all the base colors, understand where the pores are and how the whole skin works. Luckily, character artist J Hill released a new 1-hour video tutorial that goes over all the essential things you need to know to get good facial skin in Substance Painter.
This new video guide discusses generating maps, making the base, adding skin color, working with freckles, and more. You will learn how to deal with specular levels, adjust layers, break repetition, and more.
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