Check out a toolkit for physics-based pose generation and grabbing logic in Unity.
Check out a system for realistic physics-based pose generation and grabbing logic for hands. The toolkit will let you set up natural-looking interactions and add different mechanics to your project. Please note that the system can be used in VR, MR, and non-XR applications. It also supports both hand tracking and controllers.
HPTK Features
- Valid for VR / MR / non-XR applications
- Valid for both hand tracking and controllers
- Compatible with UnityXR, OVR & MRTK
- Compatible with FinalIK
- Compatible with full-body physics (optional)
- Example avatar using full-body physics + FinalIK
- Example scene using Oculus Quest (hand tracking + controllers)
- Example scene using UnityXR (controllers)
Learn more and buy the plugin for $25 here. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.