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A Unity Toolkit for Realistic Hand Interactions in VR

Check out a toolkit for physics-based pose generation and grabbing logic in Unity.

Check out a system for realistic physics-based pose generation and grabbing logic for hands. The toolkit will let you set up natural-looking interactions and add different mechanics to your project. Please note that the system can be used in VR, MR, and non-XR applications. It also supports both hand tracking and controllers. 

HPTK Features

  • Valid for VR / MR / non-XR applications
  • Valid for both hand tracking and controllers
  • Compatible with UnityXR, OVR & MRTK
  • Compatible with FinalIK
  • Compatible with full-body physics (optional)
  • Example avatar using full-body physics + FinalIK
  • Example scene using Oculus Quest (hand tracking + controllers)
  • Example scene using UnityXR (controllers)

Learn more and buy the plugin for $25 here. Don't forget to join our new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more. 

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