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A Work-in-Progress Horror Game With Manga-Like Art Style

The game is being developed by Tenkaiyo using Unity.

Tenkaiyo, an Indie Game Developer and the creator of Veinless Property, Devil Catcher, and Gregore, has recently shared a new behind-the-scenes demo, providing one more look at their upcoming short horror game powered by Unity.

In just seven seconds, the new demo showcased the unnamed title's fantastic visual style, which strongly resembles Japanese manga comics, inventory, door interactions, and new and improved shadows. According to the developer, the manga shader seen in the demo was set up with Shader Forge, a node-based shader editor for Unity developed by Freya Holmér.

And here are some of the earlier demos shared by Tenkaiyo, you can check out more and learn more about the game by visiting the developer's Twitter page:

Also, check out these great tutorials that will help you get started with Shader Forge and learn more about creating similar manga-style shaders:

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This pack includes tools for clay modeling in ZBrush 4R8: 7 brushes, 10 alphas, Fingerprint texture.

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