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Activision Blizzard Revenue Increases 34%

The company earned $4.6 billion in the first half of the year.

Despite the ongoing issues concerning Microsoft's acquisition of Activision Blizzard (or maybe thanks to?), the Call of Duty creator saw increased revenues. Its latest financial report (via GamesIndustry.biz) states the number jumped 34% to reach $4.6 billion in the first half of 2023.

Its net income in the six-month period that ended on June 30 was $1.3 billion (up 97% year-on-year), while net bookings grew 38% year-on-year to $4.3 billion. In the April-June period, the company got $2.2 billion (up 34%) in revenues. 

Apparently, 73.5% of Activision's $4.6 billion revenue fell on in-game spending, subscriptions, and other revenues. 91% ($4.17 billion) of this came from digital online channels. The report also states that customers spent $2 billion on mobile games in half a year, PC generated $1.26 billion, and consoles revenue reached $1.2 billion.

Activision said that over 10 million users played Diablo 4 in June, which was Blizzard's first $1 billion quarter for net bookings. By the end of the month, the game had 356 million monthly active users across Activision, Blizzard, and King. 

"This quarter, our talented teams delivered strong performance for our players and shareholders. We delivered a 50% year-over-year increase in net bookings, operating income growth over 70%, earnings per share growth over 80%, and a record quarter for Blizzard with over $1 billion in net bookings for the first time," said CEO Bobby Kotick.

He also said that Microsoft's acquisition of Activision Blizzard is approaching completion, although the deal has been extended to October 18.

Find more information about the company's finances here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on ThreadsInstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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