You can learn Francesco Piacenti's texturing secrets with his Ucupaint course.
Francesco Piacenti, also known as FR3NKD, shared his first tutorial this summer on using displacement maps with Blender and Ucupaint, the free texturing add-on by ucupumar. He has now launched a full Ucupaint course in early access, with new episodes being released regularly.
The Layer-Based Texturing in Blender course begins with instructions on how to install Ucupaint and covers fundamentals, moving to topics like painting on multiple channels simultaneously, displacement painting, baking common masks, and more to come. Francesco's latest teaser for the upcoming lesson appears to focus on bump mapping, but that's only a small part of what Ucupaint can do. Take a look below to see how it can transform your texturing process:
Use code EARLYACCESS50 to get 50% off the Layer-Based Texturing in Blender course here.
You can also get Francesco's collection of over 30 hand-crafted matcaps, organized into stylistic categories like clay, food, metals, paint, plastic, rubber, skin, and more:
Join our 80 Level Talent platform and our Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.