Aeon 4D Scanning System Revealed
Events
Subscribe:  iCal  |  Google Calendar
Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
Latest comments
by Fuck off
7 hours ago

Fuck off, Ad. It cost $$$$$$$

by Paul Jonathan
15 hours ago

Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.

Haha.I can understand English. I am just not good at speaking. It has been a long time I don't speak English, but I can read. Anyway, thanks for sharing my artwork. Thank you for loving it.

Aeon 4D Scanning System Revealed
21 June, 2017
News

Infinite-Realities has demonstrated its Aeon 4D scanning system: a synchronized 6K multi-machine vision camera array (global shutter) recording at 30 FPS. The developers state that the project is really close to becoming a commercial reality. The recorded data was reconstructed with Agisoft Photoscan and is being played in Unity at up to 250 FPS, buffered, VR ready. This technology can definitely push the boundaries of VR and filmmaking.

Our system is a little different to the others as it does not rely on green screen silhouette reconstruction, no active scanning, no stereo pairs or low end USB cameras. We came at this problem from the hardest possible angle. High-end, high resolution per pixel reconstruction using machine vision and modern software tools like Agisoft Photoscan or Capturing Reality. We use cameras that can record RAW footage (at up to 12-Bit) at 6K resolution, streamed to disk at up to 3.4GB/s. Our base line capture rate is 30fps but we can also shoot at 60fps or 120fps depending on ROI used. Higher frame rates will reduce capture resolution.

This has been a huge technical challenge, something that has taken us over 5 years to solve since our early days in human scanning 10 years ago. It’s also been expensive to develop on our own.

..we dream of using USB point grey cameras at 2K resolution.. but that would be far to easy!

Our 6K cameras in resolution comparison to 2K

Terms that have appeared over the last few years in relation to this field. Motion scanning, 4D, volumetric capture, holographic, video scanning, videogrammetry, lightfields. All are equally relevant.

Here’s a typical example of an “InsideOut” Lightfield capture system, similar to what Facebook showcased recently

So we reversed that and we’ve designed and built our own “OutsideIn” 4D Motion Scanning System, part IR, part IDA-Tronic in design.

Infinite-Realities 

You can find more information on the presented project here

Leave a Reply

avatar