The tool is made by Pavel Oliva using Geometry Nodes.
3D Artist Pavel Oliva has completed his building generator for Blender created using Geometry Nodes. He says it now has all core features implemented.
The tool allows making whole cities quickly: you will be able to create either fully customizable buildings or use OSM data with the integrated Blender-OSM add-on.
The system will be provided with placeholders and will work with meshes, not only textures, so you can use your own assets and kits to fit your artistic vision.