logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Analytics of Map Design: Use Big Data to Build Levels

Epic Games’ Jim Brown shows how you can use huge quantities of data to create perfect maps.

Big data is everything today. You can analyze your decisions, sales, users’ behavior and much more. You can even analyze level design with the help of information. Map design is all about creativity, you say. Wrong! Check out this 2014 GDC session to understand how bid data can help you.

Epic Games’ Jim Brown talks about successes and failures of level design metrics and analytics, and shows how they can be used to improve your design process.

Game designers operate with huge quantities of data. That’s a fact. The developers of Witcher 3 were able to find all the failed asset placement thanks to big data. And that’s just one example.  You can find the proof here. Want to know more on how to use your data on different stages of the game’s life: production, operation, and monetization? Then make sure to check out our article on this matter

Cartoon Water Shader is an easy to use highly stylized water material, and river tool with many features. Demo scenes also included!

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.

    EXCLUSIVE: Unity CEO's Internal Announcement to Staff Amidst the Layoffs

    80 Level has obtained the text of the email sent by Matthew Bromberg to Unity employees, announcing the layoffs and shedding light on Unity's strategy going forward.
    • Metal Damage VDM Brush
      by Nicolas Swijngedau

      40 hand sculpted metal damage brushes all contained within one Multi-Alpha brush. Perfect to speed up your armors creation!

      Error
      (2000-0001)
    • Hand Details VDM Brush
      by Nicolas Swijngedau

      Great to speed up your hand creation or help with your anatomy studies!

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×