Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.
Can I buy this trees like somewhere?
hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that
A developer called Makoto Chiba has presented a new PIC/FLIP/APIC based fluid simulation tool “Aquarius“. The tool, originally developed as an in-house solution by MagicPictures Inc., could soon be released for sale, so it’s time to get excited.
The toolkit has been tested in 3DS Max, but it is Python-based, so there could be more to it. Aquarius can export data in prt, Alembic and VDB formats.
Aquarius is an original application designed to create smooth and realistic fluid water animations. Compared to existing particle-based fluid simulators which cause artificial bounce, Aquarius produces high quality visual effects of fluid movements without visual loss of volume. In addition, unlike Blob, it does not generate unnatural splash or roundness in the liquid surface.
Aquarius can create high quality effects through control of various characteristics such as liquid flow, splash, bubble, vortex, viscosity, collision, and external forces.
Magicpictures,Inc. utilizes Aquarius to provide dynamic fluid animation and any other CG animations services. For further information, please contact us.
You can read more about the tool here.