ArmorPaint 0.7 Available

The latest version of the open-source texturing suite is now available. 

First of all, it adds some fundamental features: support for blending modes when working with layers and brushes, the ability to split up OBJ files by groups, and an auto-save system.

The update also introduces a new plugin system that allows modifying existing nodes and to add entirely new node systems. What is more, the tool now features experimental support for baking texture maps.

Make sure to follow Armory founder Lubos Lenco on Twitter if you don't miss new updates.

The new version includes experimental new live link plugins for Unreal Engine and Unity, so users can edit an asset in ArmorPaint and see changes inside the engines.

You can find the full list of changes here

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