Environment Artist Ben Macauley shared a fresh view of Half-Life 2's iconic opening level, Point Insertion.
The creator shared the overview of the scene reimagined in Unreal Engine 5 and provided a behind-the-scenes look, showing the steps of the creative process and sharing experience on creating big levels.
Ben Macauley explained that in the scene, they crafted almost everything, apart from the character models and NPCs, and increased the resolution of the character textures.
Explore in detail: