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Artist Showed How to Make Normals in Krita for Using in Blender

Christine Choi is back with a new amazing texturing video.

3D Character Artist Christine Choi, also known as mokunachoi, specializing in creating VTuber models, shared a brief tutorial covering her creative method of making Normal Maps in the drawing app Krita to use in Blender, utilizing textures to bring more depth and detail to the materials.

The artist walked through the steps of creating a Normal Map in the drawing app, explaining that the next step involves connecting the texture to the Normal Map node in Blender.

Take a closer look at the work: 

Before, Christine Choi showcased another video demonstrating her mind-blowing texturing technique with the use of custom-made digital stencils and shared a tutorial explaining the process:

Take a look at more amazing works and breakdown videos shared by the creator:

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