logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Artist Shows a Fully Rigged Anatomically Correct Skeleton Setup

You can download the rig created by A_Flying_Ferret.

3D Artist known as A_Flying_Ferret showcased this fully rigged male skeleton made with Blender.

The setup is composed of 199 separate objects with anatomically named bones, so it can be used for studying. It also features IK and FK for arms and legs, with bone motion that closely emulates real skeletal motion, and a custom rig UI created with the Bone Manager add-on. The setup includes a Python script so that the custom UI can be run in Blender without the add-on.

Modifier and driver-driven corrections prevent most clipping issues when posing bones, such as the scapula, when rotating the shoulder. The skeleton model is based on a sculpt by Diego Luján García, which the artist manually retopologized and rigged.

1 of 2

If you want to learn more about creating realistic characters following the rules of anatomy, take a look at the masterclass series from SideFX on simulating muscles and tissue in Houdini 21 and HAELE 3D – Pose Studio Max – Anatomy Drawing References:

Get the skeleton rig here and subscribe to our Newsletter, join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Are you a fan of what we do here at 80 Level? Then make sure to set us as a Preferred Source on Google to see more of our content in your feed.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Type your comment here
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more