logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Artist Shows a Walking Robot Navigating a Gaussian Splat Environment

Check out RubenFro's studies with procedural locomotion on a Gaussian Splat scene.

Real-Time VFX Artist RubenFro showcased a creative experiment with procedural locomotion on a Gaussian Splat environment from World Labs, a spatial intelligence company.

Working in Unity and drawing inspiration from Death Stranding, the artist built a multi-legged robot that intelligently places its feet based on the surrounding environment, without using any traditional 3D collision setup.

RubenFro provided a more detailed explanation, clarifying that the setup features a gait simulation component that chooses which leg to move, looks for a suitable spot to step in the direction it's heading, and even judges how solid the ground appears before placing a foot.

RubenFro shared more clips showing how the robot interacts with the digital environments:

Visit the artist's X/Twitter page and subscribe to our Newsletter, join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Are you a fan of what we do here at 80 Level? Then make sure to set us as a Preferred Source on Google to see more of our content in your feed.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Type your comment here
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more