According to Jaffe, the potential Kratos' son had was wasted by Ragnarök.
During a recent interview with Days Gone director John Garvin, David Jaffe, the legendary game designer and creator of the God of War series, shared his opinion on Atreus, Kratos' son from the new God of War games, describing the boy as a "terrible character."
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Discussing how characters evolve throughout a story and the drastic changes Santa Monica made to Kratos' character in the new games – transforming him from Rage Incarnate into a concerned, aging father – Jaffe explained that he considers Atreus to be a "terrible character" from both visual and gameplay perspectives.
According to the developer, he does actually like the character's function as Kratos' son, but at the same time, he believes that all the potential Atreus had by the end of the 2018 God of War was wasted in Ragnarök.
"That guy needed to be set up by the end of Ragnarök or the middle of Ragnarök to be like, 'F*ck, that dude is cool, I wanna be that guy!' And Ragnarök didn't give us that," commented Jaffe.
Additionally, the developer restated his perspective on Kratos' portrayal in the new games, emphasizing that God of War, much like Uncharted, was not intended to be a deeply mature narrative but rather a fun and engaging "pulp" for the player to sink several hours into, and therefore Kratos himself needn't undergo a character arc that would turn him into what is essentially an entirely new character, who for some reason just has the original Kratos' likeness and tattoos.
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