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Attraction Manipulation With Unreal Engine 5.5's Motion Design Tools

Take a look at Jesse Pitela's experiments with the new mode.

VFX Artist Jesse Pitela, who explored Unreal Engine 5.4's Motion Design mode in the past, has dived into the updated tools in Unreal Engine 5, this time presenting a simulation of attraction force powers created entirely without the use of standard Niagara.

Unreal Engine 5.5's Motion Design mode provides a complete set of tools for creating complex motion graphics. Version 5.5 includes enhanced collisions, forces, effectors, particle coloring, dynamic material changes, animators, modifiers, and an upgraded material designer.

If you're interested in learning how to create a simulation like this, sign up for Jesse Pitela's new Unreal Motion in UE 5.5 course, with enrollment opening during Black Friday week, and check out his latest experiments with Unreal Engine 5.5's Motion Design tools below:

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