Thanks for sharing and detailed production breakdown
i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.
Keith, I just wanted to stop by and say: Thank you.
Bethesda left us hanging, but Ubisoft delivered this year at E3 2017. The company invited Michel Ancel (creative director) and Gabrielle Shrager (narrative director) to the stage to show the amazing new trailer for Beyond Good and Evil 2. We haven’t seen even a tiny bit of gameplay, but the CGI looks absolutely stunning.
Once again the game features anthropomorphic animals, incredible crazy world-building, and some beautiful characters. The story takes in System 3 before the events of the original game. So, no Jade. It’s a prequel. We’ll travel to a distant solar system, meet a huge cast of very different characters. It’s a time when corporations created hybrids in their labs and enslaved them to colonize the stars.
You join a crew of crazy characters and fight the corporations in the hope to make hybrids free. There will be massive starships, dangerous and interesting worlds. Ancel says, that the team has spent almost 3 years working on the technology behind the game. Today they finally have a seamless online playground, where you can travel across space at the speed of light. The levels are also very vertical, and the users will be able to use jetpacks a lot to travel great distances. You’ll be able to explore different plants, travel between the stars and walk around space cities. What more do you need?
You can register on the official website to have a chance to get an access to the working versions of the game.
For the hardcore fans, here’s the video breakdown of the official cinematic trailer.