The development team celebrated 10 years of Cycles with a big announcement.
The Blender Foundation has revealed Cycles X, an upcoming overhaul of the tool’s production renderer which is said to "future proof it for the next 10 years".
The new version, set to be launched with Blender 3.1, will improve render times on modern GPUs and viewport interactivity. The overhaul will also add support for resumable and incremental rendering.
"We’re keen to make bigger improvements to core Cycles rendering," wrote Brecht van Lommel. "However some decisions made in the past are holding back performance and making it difficult to maintain the code. To address that, Sergey [Sharybin] and I started a research project named Cycles X, with the aim is to refresh the architecture and prepare it for the next 10 years. Rather than finding quick fixes or optimizations that solve only part of the problem, we’re rethinking the architecture as a whole."