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Blender On Classic Nokia Phone Now Supports Quads

Dante Leoncini's Symbian-based Blender clone can now extrude vertices and edges, create planes, and with a couple more tools, you could start making simple models.

Dante Leoncini, the creator of Blendersito, a Blender clone developed from scratch for Symbian OS running on a Nokia N95 mobile phone, shared some of the latest updates on this fascinating project.

The developer has advanced quad support in Blendersito, allowing for frame selection, vertex rotation, and extrusion of vertices and edges. Together with vertex scaling, these features enable the creation of a few simple models. However, as Dante noted, the tool is still missing accurate normal calculations and the ability to create circles.

Additionally, Dante Leoncini has showcased the cel-shading technique used on this Fullmetal Alchemist's Edward Elric 3D model:

Created from scratch specifically for Symbian OS, Blendersito does not share code with the original Blender. This project's goal is to highlight the waste of perfectly usable phones due to forced obsolescence, both those from 18 years ago and current models.

Dante believes we need devices that are durable, repairable, and respect privacy. His aim is to create consumer demand for more sustainable and long-lasting phones, helping to reduce electronic waste. He stated that it shouldn't be surprising that Blendersito works on a Nokia N95, a "phone that was top-of-the-line in its time, comparable to today's iPhone 15 Pro Max", emphasizing that "with 300 MHz and 128 MB of RAM, tasks that today require phones with 8 GB of RAM and multicore processors can be performed".

Watch Dante Leoncini's latest video, where he answers questions about Blendersito below, and check out more examples showcasing its capabilities:

Blendersito is open-source and can be accessed via the creator's GitHub page. You can also support Dante here and see more amazing experiments with Nokia-ran Blender on his X/Twitter.

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