The level design month is just getting started.
Christopher Holden (GRAVEN, Ghostrunner), an experienced level designer who has been working in the industry for more than 20 years, decided to share a couple of quick tips on Twitter that can help beginners design better levels. The tips were shared to celebrate the ongoing #Blocktober month featuring advice on how to use height, add angles, and set up stairs to build levels worth exploring.
What do you think about these tips? What other cool things did you find during these first days of #Blocktober? Share your findings in the comments. Don't forget to follow the developer on Twitter!