Breakdown: Creating a Mohawk Braid With XGen & Unreal Engine 5

Leah McEwen shared a comprehensive breakdown explaining how to set up a realistic-looking hairstyle.

Groom Artist at Airship Interactive Leah McEwen has recently shared a comprehensive breakdown, explaining how to create a realistic-looking real-time Mohawk Braid hairstyle.

In this breakdown, the artist revealed the approach to gathering references, demonstrated the workflow in XGen, an instancing tool most commonly used for creating hair, explained how the render the hairstyle in Unreal Engine 5, and shared some tips and tricks on hair creation in general. You can access the full breakdown by visiting Leah's ArtStation page.

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