logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Breakdown: Fallout TV Series' Slow-Motion Water Simulation

Lucas Stringhetti explained the Houdini workflow, shared essential tools and tips, and showed how to tweak settings for mesmerizing slow-motion FLIP simulations.

Framestore's Senior Effects Technical Director Lucas Stringhetti, whose impressive portfolio includes contributions to iconic projects such as Deadpool & Wolverine, Guardians of the Galaxy Vol. 3, Amazon's Fallout: Season 1, and Spider-Man: No Way Home, delivered a detailed presentation on the slow-motion water effects in the Fallout TV series, sharing his expertise in creating intricate simulations and seamlessly blending them with live-action footage.

Check out this masterclass on water simulation using Houdini, where you'll explore the entire workflow for creating stunning slow-motion FLIP simulations, along with essential tools and tips, and visit Lucas Stringhetti's site for more fantastic FX work.

Fallout

Fallout

Fallout

Fallout

Fallout

Fallout

If you're interested in behind-the-scenes content from the Fallout TV series, check out this great creature and environment art showcased by the talented artists on the show:

Thomas du Crest

Thomas du Crest

Sarah Hudson Semple

Subscribe to SideFX's Houdini YouTube channel for more tutorials, case studies, and expert insights and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more