Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Limitless is the new VR Creative Environment, which is said to speed up development of high quality character-driven VR content. The company is hoping to allow developers focus on building emotional connections with their audience rather than spending time on building characters.
Characters that look and move great are just the beginning. VR only hits its full potential when it is interactive. The Limitless VR Creative Environment solves the complex problem of building and integrating characters into VR content, and reflect real-life by responding to voice recognition, gestures, gaze, distance, and other rich VR input. Characters ask you questions, and you can respond, pulling you into their story just as they are a part of yours.
The Limitless team has deep experience at both Pixar and Bungie, bringing the best of film and video games to VR characters. Our team has worked on films fromFinding Nemo through to The Good Dinosaur; video games such as Halo 3, Halo: Reach, and Destiny; filed patents; presented in major graphics conferences; and won major character awards. We believe creating emotional connections with characters will bring VR to everyone.
The Limitless VR Creative Environment is now available to limited select partners for early alpha testing. If you’d like to take part in testing Limitless you can email them. We are looking forward to hearing more from this company in the near future.