Game Developer Jonathan Fasth shared new updates on his WIP game project, showcasing several additions to its fighting system.
The creator has introduced unarmed combat for situations where the player runs out of ammo, implemented doors, and added the ability to pick up and throw props.
The game, built in Unity, is still in active development and does not yet have a Steam page. Jonathan Fasth mentioned that the project is inspired by the FPS Maximum Action.
Take a look at more WIP clips providing a glimpse of the game: