According to the media, QLOC, Crunching Koalas and Testronic joined the development team of Cyberpunk 2077 to help finish the project to the new release date.
CD Projekt Red teamed up with three other polish studios, QLOC, Crunching Koalas, and Testronic to fix the technical issues of the game and to get it done to the new release date. Earlier this month, CD Projekt Red made an announcement that they won’t make it to the April release window and postpone the title’s release to September 17, 2020.
As it is stated in the announcement, the game is complete and playable but there is still some work to be done on the playtesting stage. According to Borys Nieśpielak, the director and the co-host of the podcast program “Rock i Borys”, the main issue is with the game not running sufficiently on Xbox One.
"Why was the premiere delayed? I came to such information and this is very strongly confirmed information, unfortunately, I can not give the source that apparently the biggest problem is Xbox One, i.e. the first version from 2013. The game there is extremely unsatisfying".
And that’s probably why the studios teamed up for. QLOC does work with CD Projekt RED constantly and helps with the testing stage. But this time, one of the QLOC employees confirmed that the studio also works on assets and supports development.
QLOC is a porting vendor that has worked on various titles including Tales of Vesperia: Definitive Edition, Mortal Kombat 11, Dark Souls Remastered. Crunching Koalas and Testronic also have experience in porting games to other platforms.
Read more information about the upcoming Cyberpunk 2077 release here.