Check Out This Artist's First Peaceful Anime Project Made in Blender
yiket shared some line art tips.
A 3D artist known as yiket shared a glimpse of their first anime project made in Blender. The serene scenes might make you want to rewatch some of your favorites, so make sure you're ready to spend some time on them.
Despite it being yiket's first anime, this is not their first 3D work ever: the artist has been exploring Blender since 2022, but this is their first real project in Eevee.
If you want to see how they approach line art, there is an explanation on Reddit:
"First steps, you will need at least two objects in your scene: the camera and any geometry mesh. Then you will need at least one Collection for obvious reason, note that you will need to place EVERY object you want to have an outline/line art into the collection.
"Go into camera view, make sure the camera is facing the object you want to have lineart, press Shift+A in your viewport, go to Grease Pencil > Collection Line Art. Then you will see that you have a new object called Line Art. Go to Modifiers Properties and set the line radius to something like 0.05. Keep in mind that the relative radius of the strokes varies with their absolute radius, which is the line radius value in the modifiers tab. This means: the closer the camera is to the object, the bigger its outline, because Blender handles the line art as a separate object, of course. With the help of a not-too-complex but maybe complicated driver setup, you can make the line radii static to every distance from the camera."
There, you can also find the creator's other renders:
Also, check out their Instagram:
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