Ryan Lykos started creating a highly detailed rig of Doom's protagonist.
Take a look at the new work of 2D/3D Artist Ryan Lykos, who recently showcased plenty of high-quality fan art inspired by the sequel to the legendary shooter, DOOM: The Dark Ages, and has now presented a WIP take on the series' protagonist, Doomguy.
Ryan Lykos recreated the character's richly detailed appearance and brought him to life, using Deformation bones and Weight Painting in Blender. According to the artist, the next step is finishing the cloth and then proceeding to build the control rig.
Before, Ryan Lykos showcased a shoulder turret rig and a rig of an auto-ejection feature:
Also, check out insights from the developers of Doom: The Dark Ages, Game Director Hugo Martin and Producer Marty Stratton, who discussed how weapons featured in the sequel differ from the arsenal of the previous games in the series.
id Software
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