
Image Credits: Valeria Zagami
If you're looking for a step-by-step tutorial for real-time hair creation, be sure to check out this documentation shared by Character Artist Valeria Zagami. This detailed breakdown follows the Maya to XGen to GS CurveTools pipeline, allows the use of the same workflow for making eyelashes, and includes procedural braids.
Image Credits: Valeria Zagami
Image Credits: Valeria Zagami
The artist describes it as a collection of tips rather than a strict tutorial, as this documentation also comes with some basics of XGen and a video demonstration of Valeria's most used GS CurveTools features, making it a really valuable source of information for beginner artists.
Valeria also announced that there will be a follow-up tutorial soon, covering the making of curly hair and adding some other helpful tips.
In the meantime, check out this beautiful braided real-time hairstyle made by Maksot Sadykov with Maya, XGen, and the GS CurveTools plug-in as well:
Image Credits: Maksot Sadykov
Image Credits: Maksot Sadykov
And if you're looking for a breakdown of the working process behind a similar hair setup, we recommend this interview by Malte Resenberger-Loosmann:
Image Credits: Malte Resenberger-Loosmann
You can find the full tutorial on Valeria's ArtStation here. Join our 80 Level Talent platform and our Telegram channel and follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.