logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Check Out This Cel-Shaded Indie Anime Made With Blender

3D Artist Jp-K is working on a cel-looking animation called Lucky Strawberry using Blender and After Effects.

Lucky Strawberry is an indie animation created with Blender and After Effects by 3D Artist known as Jp-K, who regularly shares progress on their account with brief remarks related to a particular shot. In the latest video, the artist demonstrated the chase scene, breaking down the protagonist's fall and commenting on how blur and smoke helped to build the atmosphere.

This year, Jp-K began working on livening the animation with various sound effects, have a look at February's update below:

Check out more short clips of Lucky Strawberry along with the author's little insights that could be easily translated with the built-in translation option:

Recently, Jp-K also participated in a gorgeous promotional animation for a special Nike Air Max and ABC-Mart collaboration:

Follow the artist on X/Twitter for more Lucky Strawberry updates and breakdowns and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

In this tutorial, you will be going over on how to create 4 very different materials from scratch in SD. The goal of these courses is to teach you a solid workflow that we also use in the AAA game industry.

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Desert Eagle MAG50
      by Abderrezek Bouhedda

      This game ready weapon will help you in your game or in your renders, just drag and drop it into your game engine. The weapon is modeled part by part including perfect UV Unwrapping and PBR Textures.

    • Zombie VDM Brush
      by Nicolas Swijngedau

      40 hand sculpted zombie detail brushes all contained within one Multi-Alpha brush.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×